Team Fortress 2 Update Released
				August 3, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fix server crash bug caused by setting tf_mm_servermode before map command
 - Increased The Red Tape Recorder's downgrade speed from 1.6 seconds to 3.0 seconds.
 - Fixed The Huo Long Heatmaker not consuming additional ammo while firing
 - Fixed building health compounding after being downgraded
 - Fixed direction arrow showing on teleporter exits
 - Cleaver is now available in Medieval mode
 - Fixed missing Lollichop taunt sound
 - Fixed item conflicts with The Champ Stamp
 - Fixed item conflicts with The Triad Trinket
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				August 2, 2012 - TF2 Team
				
				Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Marked mem_force_flush as a cheat to prevent client exploits
 - Fixed %n console crash in the client
 
Team Fortress 2
- Added new items:
- The Red-Tape Recorder
 - The Huo Long Heatmaker
 - The Flying Guillotine
 - The Neon Annihilator
 - The Triad Trinket
 - The Champ Stamp
 - The Marxman
 - The Human Cannonball
 
 - Added new promo items
 - Fixed sappers attaching incorrectly to teleporters that are still building
 - Improved reliability for finding a coach
 - Fixed Engineer training shotgun and pistol images being swapped
 - Fixed GetPlayerItems web APIs not respecting inventory privacy settings
 - Quickplay beta: Fixed bug causing game servers to sometimes stop receiving traffic upon victory condition
 - Quickplay beta: Added more status information while in the matchmaking queue
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				July 23, 2012 - TF2 Team
				
				Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed dedicated servers not being able to set sv_region
 
Team Fortress 2
- Fixed Replay/SourceTV clients getting kicked when quickplay servers hibernate
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				July 20, 2012 - TF2 Team
				
				Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed Unicode characters getting stripped from player names
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				July 20, 2012 - TF2 Team
				
				Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
 - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)
 - Added check to prevent player names from containing color codes
 - setinfo console command will now reject attempts to set / change convars with any unusual characters
 
Team Fortress 2
- Fix a bug that caused gameservers to not properly receive client inventory updates. (Frequent cause of the "The server you are playing on has lost connection to the item server" error message.)
 - Fixed not being able to equip all-class items properly
 - Fixed the DX8 water effect
 - Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit rocket
 - Fixed the Strange Sandman not accepting the Posthumous Kills strange part
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				July 13, 2012 - TF2 Team
				
				Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash on exit (after connecting to a server using sv_pure)
 
				
				 
				
				Team Fortress 2 Update Released
				July 11, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added Pyromania cosmetic items to the Mann Co. store
 - All ash-related items have been faded away to dust
 - Fixed Strange Escape Plans not counting kills
 - Fixed missing strings for the ESL medals
 
				
				 
				
				Team Fortress 2 Update Released
				July 10, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added the ESL Season VI and Season VII medals
 - Fixed a client/server crash when re-connecting to the item server
 - Fixed The Business Casual tie not being blue for the Blue team
 - Fixed body groups not hiding correctly on ragdolls
 
				
				 
				
				Team Fortress 2 Update Released
				July 5, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added new options for Pyrovision to the Advanced Options dialog
- Added enable/disable for the HUD border
 - Added the ability to make the HUD border static
 - Added the ability to turn off the skybox depth of field
 
 - Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown
 - Fixed not seeing the blue team skin for the Robot Chicken Hat
 - Fixed not seeing team colors on the sleeves for The Equalizer and The Escape Plan
 - Fixed The Escape Plan allowing medic calls
 - Fixed The Beggar's Bazooka exploding on random targets in the world when overloading
 - Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons
 - Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed
 - Fixed the Rainblower taunt attacking players through walls
 - Optimized the Rainblower taunt particles
 - Updated Sd_Doomsday
- Fixed rocket lid staying open sometimes after a player drops the Australium on the lift
 - Fixed case where the lift could continue traveling up when a player with the Australium died at the same time he touched the lift
 
 - Updated the localization files
 - Updated the gamehaptics file:
- Added recoil/reload/draw/crit forces for the Baby Face's Blaster
 - Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
 - Added more detail to the reloads for the Scattergun, the Baby Face's Blaster, the SMG, and The Cleaner's Carbine
 
 
				
				 
				
 
				Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				July 2, 2012 - Valve
				
				Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM, CS:S)
- Fixed a problem that allowed spoofed IP addresses to make connections to the game server
 
Team Fortress 2
- Teddy Roosebelt can now get assists in Pyrovision
 - Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
 - Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
 - Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
 - Fixed decapitations creating head gibs in Low Violence and Pyrovision
 - Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard
 - Fixed tracers being fired for other weapons (SMGs) while in focus
 - Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
 - Added team color to rainbow-showered players in Pyrovision
 - Updated localization files
 
Counter-Strike: Source
- Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
 - Fixed not being able to import custom spray images on Macs
 - Fixed Macs cancelling http map downloads that take longer than 30 seconds
 - Updated the HTML renderer for displaying server MOTD
 
				
				 
				
				Team Fortress 2 Update Released
				June 28, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added sd_doomsday to the mapcycle files
 - Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
 - Fixed hatless hats not not-drawing correctly
 - Fixed bugs with The Hitman’s Heatmaker
- Headshot kills now properly decapitate
 - Bodyshot damage penalty is properly applied
 - Fixed sound issues while in focus
 
 - Fixed missing DX8 particle effects
 - Fixed seeing through Sniper fences in 2Fort when using Pyrovision
 - Fixed the second style for the Robot Chicken hat
 - Teddy Roosebelt can now get assist credits
 - Updated sd_doomsday:
- Players can now fall into the launch pad after the rocket lifts off 
 - Optimized some prop_dynamics to reduce server hitching
 - Engineers can no longer build teleporters behind the spawn
 - Players will no longer get pushed through the terrain if the elevator falls on them
 - Death pits now kill dead ringer Spies
 
 - Lowered the frequency of announcer lines
 
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				June 27, 2012 - TF2 Team
				
				Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
 - Fixed not being able to import custom spray images on Macs
 - Fixed Macs cancelling http map downloads that take longer than 30 seconds
 
Team Fortress 2
- Added Pyrovision!
 - Added new game mode Special Delivery and map Doomsday!
 - Friendly players glow when carrying the flag
 - Fixed rare cases where flag could fall out of the world
 - Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
 - Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
 - Updated the HTML renderer for displaying server MOTD
 - Votes created by a dedicated server no longer trigger a failed vote cooldown
 - Fixed map triggered annotation events not working on dedicated servers
 - Fixed the game crashing if tempents are created that use invalid materials
 - Using a Name Tag while in game notifies everyone of the name change
 - Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections
 - Added new items
- City on Fire item sets
 - Pyroland weapons and cosmetics
 - Community-contributed cosmetic items for all classes
 - Mysterious treasures have been incinerated, but are now craftable
 - Added crafting recipe for Pile of Ash
 - Scorched Keys are now available in the store for a limited time
 - New promo item
 
 - Weapon balancing changes
- Gloves of Running Urgently
- Removed self-damage over time penalty
 - Heavy takes mini-crits while active and for 3 seconds after switching away
 - Attack damage penalty reduced from -50% to -25%
 
 - Tomislav
- Spin-up speed bonus reduced from +40% to +10%
 
 - Quick-Fix
- Medic mirrors blast jump of their heal target
 
 - Crusader's Crossbow
- Reload speed time reduced by +40%
 
 - Cozy Camper
- Regenerates 1 heath per second
 - Reduced movement penalty from -90% to -80%
 
 - Sticky Jumper and Rocket Jumper
- Added 'flying' sound to blast jumps
 
 - The Concheror
- Changed rage building source from "damage done and damage received" to only "damage done"
 - Increased the rate at which Rage builds for this item by +25%
 
 - The Equalizer
- Removed player move speed modification and added it to a new item named The Escape Plan
 - All owners of the Equalizer will be automatically granted The Escape Plan
 
 - Crit-a-Cola
- Added +25% increased movement speed while active
 - Increased duration from 6 to 8 seconds
 
 - Atomic Bonk
- Increased duration from 6 to 8 seconds
 
 - All Flamethrowers
- Increased base damage by +10%. 
 
 - Backburner
- Removed +10% damage bonus attribute
 - Note: Because of base damage increase, damage remains unchanged
 
 - Degreaser
- Added -10% damage penalty attribute
 - Note: Because of base damage increase, damage remains unchanged
 
 - Phlogistinator
- Damage defense while taunting reduced from -90% to -75%
 
 
 - Item bug fixes
- Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
 - Improved visual and audio cues for when the Manmelter is ready to fire
 - Fixed Manmelter being able to earn crits via friendly Pyro self-damage
 - Fixed Scotch Bonnet's blue team skin not showing
 - Fixed Unarmed Combat's taunt not working
 - Unarmed Combat's color now matches the team using it
 - Fixed the Apparition's Aspect showing a burning texture in DX8
 
 
				
				 
				
 
				Team Fortress 2 Update Released
				June 11, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Liquor Locker
 - Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
 - Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
 - Fixed the Gentle Manne's Service Medal not being drawn when equipped
 - Updated some of the localization files
 
				
				 
				
				Team Fortress 2 Update Released
				May 31, 2012 - TF2 Team
				
				An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Surgeon's Side Satchel
 - Added new promotional items
 - Updated The Stickybomb Jumper
 
- Players with this weapon equipped cannot carry the intelligence
 
 - Updated The Rocket Jumper
- Attributes now match The Stickybomb Jumper
 - Players with this weapon equipped cannot carry the intelligence
 - Updated the model and material
 
 - Updated The Enforcer
- +20% damage bonus while undisguised
 - -20% firing speed
 - No random criticals
 
 - Updated The Last Breath to fix some clipping issues
 - Updated the localization files
 
				
				 
				
				Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				May 17, 2012 - TF2 Team
				
				Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fatal engine errors are now written to the server log file
 - Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
- Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
 
 
Team Fortress 2
- Added The Sneaky Spats of Sneaking
 - Added new promotional items
 - Added koth_badlands to eligible quickplay maps
 - Added changelevel_next server command which changes to the next map in the map cycle
 - Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
 - Fixed The Manmelter using the wrong muzzle flash effect
 - Fixed The Frying Pan not being positioned correctly for some classes