Team Fortress 2 Update Released
December 23, 2011 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a Spy-cicle exploit
- Fixed the Manmelter idle effects showing on other flareguns
Team Fortress 2 Update Released
December 21, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added community-created winter items to the drop lists, the craft tables, and the store
- Added the Spirit of Giving
- Gifts from Secret Saxtons and Piles o' Gifts now have a chance to grant a gift in addition to whatever item they would have granted normally
- Fixed hearing the deny sound while rotating a sentry during placement
- Manmelter balance tweaks:
- Added particle effect on muzzle that appears when ready to fire
- Increased projectile speed while maintaining the same travel arc
- Increased extinguish range
- Added festive lights to all ropes and cables
- Fixed a problem that would sometimes allow the detonator projectiles to crit on burning targets
- Updated the localization files
- Updated the gamehaptics file:
- Added draw/melee swing/melee hit/crit forces for the The Sharp Dresser and the Spy-cicle
- Added draw/recoil/reload/crit forces for the Pomson 6000
- Added draw/recoil/crit forces for the Manmelter
- Added draw/recoil force for the Wrap Assassin
- Added melee hit/world hit force for the Third Degree
- Added crit forces for the Holiday Punch
- Fixed missing forces for Demoman swords
- Refined recoil force for the Sandman

Team Fortress 2 Update Released
December 19, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed the Stocking Stuffer candy cane using the incorrect material
- Updated the Brown Bomber so it can be painted
- Updated the festive weapons so they can be gift-wrapped
- Updated the localization files
Team Fortress 2 Update Released
December 16, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed the Frontier Justice getting infinite crits
- Fixed a problem that would allow Pyro Mmmph to activate in the air without taunting
- Fixed Manmelter getting crits from Mmmph
- Fixed an exploit with The Eureka Effect and The Phlogistinator where the effects could activate without taunting in high-lag situations
- Fixed the Brown Bomber not showing up on the Demoman
- Fixed client HUD crash
- Fixed colors on Christmas lights for the Blue team Scout weapons
- Fixed a bug that would cause minicrits when switching weapons rapidly
- Steam Workshop zip file size limit has been increased from 4 MB to 10 MB
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 15, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug which caused Windows Aero Extensions video option to always be enabled, regardless of setting. Disabling this can improve compatibility with third-party programs and overlays, but may also affect performance.
- Fixed SourceTV showing player counts for the game server instead of the number of clients connected to the SourceTV server
Team Fortress 2
- Australian Christmas has begun!
- Added community-contributed winter event items
- Added new Grordbort Pyro and Engineer item sets
- Added the "Valve Gift Grab 2011 – TF2" achievement
- Added Naughty and Nice winter keys to the Mann Co. store
- Added a new Valve-authored control point map: Foundry
- added 12 achievements for Foundry
- added achievement reward milestone reward for Foundry achievement
- Added UGC Highlander medals
- Relaxed some restrictions on what misc items can be equipped simultaneously
- Additional improvements for client stability
- Updated the localization files
Day of Defeat: Source
- Added the "Valve Gift Grab 2011 – DoD:S" achievement
- Updated the localization files
Counter-Strike: Source
- Added the "Valve Gift Grab 2011 – CS:S" achievement
- Added rate limiting for connections and added the following ConVars to support that:
- sv_max_connects_sec
- sv_max_connects_window
- sv_max_connects_sec_global
- Dramatically improved the dynamic model loading system's memory usage, performance, and stability
- Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
- Improved alt-tab handling under Windows Vista and Windows 7
- Fixed a client crash during demo playback
- Updated the localization files
Team Fortress 2 Update Released
December 2, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed the "Checkout Unavailable" error preventing certain accounts from purchasing items
- Improved the framerate stuttering issues some clients were experiencing
Team Fortress 2 Update Released
December 1, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added the Itsy Bitsy Spyer
- Added a "Buy Now" feature that allows item purchases on the web
- WebAPI changes:
- Moved IEconAssets/GetAssetPrices to ISteamEconomy/GetAssetPrices
- Added new web API ISteamEconomy/GetAssetClassInfo for getting descriptions of items
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 30, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash during demo playback
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 29, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Dramatically improved the dynamic model loading system's memory usage, performance, and stability
- Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
- Improved alt-tab handling under Windows Vista and Windows 7
Team Fortress 2 Update Released
November 23, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added new promo items
- Fixed some visual conflicts with the Dr. Whoa bowtie and other items
- Updated the Cold War Luchador, the Mark of the Saint, and the Apoco-Fists so they can be crafted and traded
- Updated the localization files
Team Fortress 2 Update Released
November 22, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added the Dr. Whoa bowtie
- Added a new taunt for the Heavy when he's wearing the FrankenHeavy set
- WebAPI changes:
- Fixed contained_item not always displaying in the web api results
- Added a new API (IEconAssets_440/GetAssetPrices/v0001) for getting item prices
- Fixed set bonuses activating outside of the proper holiday for holiday restricted items
- Fixed the Loch-n-Load death notice icon not being displayed correctly
Team Fortress 2 Update Released
November 16, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added new promo items
- Fixed a bug preventing some server-side quickplay filtering from working, causing clients to ping too many servers
- Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting
- Fixed an exploit that allowed untradable items to be traded with Steam trading
- Web API changes:
- Added flag_cannot_craft to GetPlayerItems web API output
- Added description_string and description_format for some hidden attributes in the GetSchema output
- Updated Pl_Upward
- Fixed a teleporter griefing position near control point B
- Updated Pl_Barnblitz
- Fixed a bug that allowed players to get into the opposing team's respawn room
- Updated the localization files
Team Fortress 2 Update Released
November 11, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed a problem with precaching pumpkin_bomb entities
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 10, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added rate limiting for connections and added the following ConVars to support that:
- sv_max_connects_sec
- sv_max_connects_window
- sv_max_connects_sec_global
Team Fortress 2
- Added a full moon background for the main menu
- Added new promo items
- Fixed a Linux dedicated server crash when using +randommap on the command line
- Fixed some bugs with the way items appear in the Steam Community and Steam Trading
- Optimized several materials to improve performance
- Updated the localization files
Team Fortress 2 Update Released
November 7, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Ended the Halloween sale/event
- Fixed a client crash in the replay editor
- Fixed a client crash in the fullscreen store preview
- Updated the localization files