Team Fortress 2 Update Released
June 3, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added new Adult Swim items to the Mann Co. Store
- The Breather Bag, The Weather Master, and The Bacteria Blocker
- Added ETF2L Highlander Season 4 and ETF2L 6v6 Season 14 tournament medals
- Fixed mat_viewportupscale using an error material for clients using DirectX8
- Fixed config_arena.cfg being replaced by the default version when dedicated servers update
- Fixed the Soldier's grenades being hidden when equipping the Full Metal Drill Hat and the Soldier's Sparkplug
- Fixed a missing LOD on the dispenser
- Updated the -insert_search_path delimiter to be a comma instead of a semi-colon
- Updated the equip region on the Practitioner's Processing Mask to match the Physician's Procedure Mask
- Updated The Conscientious Objector and The Bat Outta Hell so they can be crafted and can be used to craft other items
Team Fortress 2 Update Released
May 20, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added support for VR mode on OSX
- Fixed a bad material on the HDMI Patch
- Fixed a server crash on changelevel when the Replay system has been initialized but is not currently running
- Fixed the Soldier's grenades being hidden when equipping the Full Metal Drill Hat and the Soldier's Sparkplug
- Removed replay.cfg from depot and added replay_example.cfg to avoid clobbering user’s replay.cfg
Team Fortress 2 Update Released
May 17, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Source Engine Changes
- Fixed server CPU spikes caused by compression of string tables and packets.
- Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars for investigating server performance
- net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.
- Added vprof_vtrace and vprof_report_oninterval convars, and tweaked vprof_dump_spikes and vprof_dump_oninterval to reduce output
Team Fortress 2
- Added the Robotic Boogaloo community update: http://www.teamfortress.com/roboticboogaloo/
- Fixed a chat exploit that would cause other clients to timeout from dedicated servers
- Updated the Mann Co. Store
- Added RoboCrate Keys
- Added A Random RoboKey Gift
- Added Pile of RoboKey Gifts
- Backpack Expanders on sale at 80% off
- Updated the localization files
Team Fortress 2 Update Released
May 14, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a missing material for the UGC medals
- Added server convars related to investigating server network and CPU utilization:
- sv_netspike
- sv_netspike_sendtime_ms
- sv_netspike_output
Notes missed from yesterday's update:
- Added player avatars to the votekick menu
- Added -insert_search_path command line argument
- Fixed deflected Cow Mangler 5000 projectiles doing full critical damage instead of minicrit damage like other deflected projectiles
Team Fortress 2 Update Released
May 13, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added UGC Highlander Season 9 and UGC 6vs6 Season 11 medals
- Fixed the Botkiller Sniper Rifle, Rocket Launcher and Spy Knife weapons using incorrect team materials for the arms
- Fixed a bug that allowed level 3 mini-sentries in Mann Vs. Machine mode
- Fixed a problem where underwater explosions would cause graphics corruption
- Fixed an issue with HDR rendering where auto-exposure would vary incorrectly in some areas
- Fixed an issue where objects underwater would not render properly
- Fixed incorrect ellipsizing of text in some cases for the Mac version
- Updated the Phlogistinator to reduce the rate for gaining MMMPH when attacking tanks and robots in Mann Vs. Machine mode
- Updated the Tuxxy tuxedo so it can be crafted
- Updated The Wilson Weave and The Ham Shank so they can be crafted, traded and gift-wrapped
- Updated the console so it can be accessed from the terminal that was used to run the game for the Linux and Mac versions
- Updated the Linux version
- Fixed triggers never registering as "released" on certain game controllers
- Fixed clipboard issues on some window managers, most notably KDE
- Fixed a bug where the map list would be reversed
- Made loading custom fonts for third party HUDs work on certain fonts

Team Fortress 2 Update Released
April 23, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added "Only allow map files" to the possible selections in the download filter option for clients
- Fixed a client crash related to the material system
- Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms
- Fixed a vphysics regression where some items would travel farther than they should
- Improved performance and stability for the Linux version
- Removed range restrictions from viewmodel_fov_demo
- Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it
Team Fortress 2 Update Released
April 18, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new ConVar cl_first_person_uses_world_model to allow this mode to be used outside of VR mode
- Disabled plug-ins that would allow users to connect to secure game servers even when -insecure is specified on the command line
- Continued use of such plug-ins will risk your Steam account getting VAC banned
- Added support for unloading the displayed URL when the user closes the info panel
- Added ConVar sv_motd_unload_on_dismissal to allow server ops to control the default behavior of their MOTD
- Fixed a client crash related to doing a changelevel while firing the Minigun
- Fixed a bug where you could come out of a teleporter facing the wrong way in VR mode
- Fixed a bug with custom fonts not loading for third party HUDs on Linux.
- Improved performance and stability for the Linux version
Team Fortress 2 Update Released
April 3, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Prevent game servers from opening the MOTD panel more than once if the player connected through matchmaking or quickplay
- Added new promo items
- Fixed a bug where dispensers sapped by a Red-Tape Recorder would continue to heal players
- Fixed buildings destroyed by the Red-Tape Recorder not always displaying a death notice
- Fixed a bug in Mann Vs. Machine related to carrying buildings and using the "Upgrade Buildings" canteen
- Fixed the guitar sound not always playing when taunting with the Neon Annihilator
- Fixed missing cloak effect for the Wanga Prick
- Fixed the Bat Outta Hell using the Red team arms skin while on the Blue team
- Fixed custom cursors in VR mode
- Fixed Hydra input in VR mode
- Improved performance of Linux dedicated server binaries
Team Fortress 2 Update Released
March 27, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug that caused invisible players in the world
- Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
- Added the Ready Steady Pan tournament medal for Season 2
- Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
- Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
- Updated Mvm_Bigrock to fix a hole in the terrain
- Community requests:
- Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
- Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
March 19, 2013 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2
- Added support for running VR mode on the Oculus Rift
- Fixed a server crash related to game stats
- Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
- Fixed the Spy not holding sappers correctly in third person
- Fixed a bug where sentries would not rotate to face their target under some circumstances
- Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
- Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
- Fixed the death notice icon for the Eureka Effect
- Fixed the Neon Annihilator sometimes floating in the world after death
- Fixes for strange parts:
- The Big Earner can no longer accept Long-Distance Kills strange parts
- The Festive Grenade Launcher can now accept Critical Kills strange parts
- The Neon Annihilator can now accept Sappers Destroyed strange parts
- Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
- Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
- Updated the backpack image for the Upgrade to Premium Gift item
- Updated Mann Vs. Machine
- Fixed the boss health bar sometimes disappearing
- Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
- Updated the localization files

Team Fortress 2 Update Released
March 12, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Unlocked the "What's in the Portal 2 Soundtrack Box?"
- Added new promo Items
- Removed Salvage Crate #40, Crate #49 and Crate #54 from the drop list
- Added Salvage Crate #50, Crate #56, and Crate #57 to the drop list
- Updated the localization files
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
March 7, 2013 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added a new ConVar sb_filter_incompatible_versions. This will default to true and hide servers on the Internet tab that are running incompatible versions.
Team Fortress 2 Update Released
March 4, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added new promo items
- Added crafting recipes for the Sticky Jumper and the Rocket Jumper
- Fixed r_depthoverlay ConVar not using the correct material
- Improved performance and stability for the Linux version
Team Fortress 2 Update Released
February 28, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt
- Fixed The Phlogistinator's Mmmmph particle effect getting stuck on after performing a taunt
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
February 28, 2013 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Improved performance for the Linux version
Team Fortress 2
- Fixed a problem that was preventing some older demos from being played
- Fixed a client/server crash when a flamethrower gets destroyed while firing
- Fixed missing buttons on the item import tool
- Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
- Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
- Updated some of the animations for the Shred Alert taunt
- Updated a couple HUD panels to support team scores with more than two digits