Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

October 30, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to the new map sd_doomsday_event and server-wide curses
  • Fixed Blue team hearing the win audio instead of the lose audio when Red gets the tickets to the Strongmann machine
  • Fixed grenade projectiles doing more damage than expected
  • Fixed players changing team to respawn outside of their cart while playing a minigame
  • Fixed players being able to use the Eureka effect while in their bumper car
  • Fixed a bug that let Engineers move faster while carrying a building
  • Fixed the Spycicle not giving the Spy fire resistance
  • Fixed The Manngaroo itemset including the wrong item
  • Updated the equip_region for the Vaccinator and Quick-Fix
  • Fixed a bug where players would not get a kill credit for turning another player in to a ghost
  • Updated player ghosts to always use team color
  • Updated the new TargetID system
    • Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floating_health)
    • Added Advance Option to control the alpha of TargetID nameplate
    • Fixed not showing for disguised enemy Spies
    • Fixed showing the health of cloaked Spies
    • Fixed not hiding the panel when players are no longer visible
  • Added ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.
  • Fixed the knife not playing its backstab animation when crits are disabled
  • Fixed round-end crits not working when tf_weapon_criticals is set to zero
  • Updated sd_doomsday_event
    • Added spell pickups near the ticket case spawn
    • Reduced mega spell respawn time from 90 seconds to 45 seconds
    • Fixed curses occurring in bumper car minigames
    • Fixed players being able to boost their bumper cars early
    • Increased the damage that bumper cars receive from collisions
    • Players can no longer suicide when in a Bumper Car
    • Replaced large ammo kits near the Strongmann machine with spells
    • Reduced ammo kit size on the bridge from full to medium
    • Updated HHH to use a giant Necro Smasher when attacking players
    • Platform game:
      • Fixed Merasmus giving instructions in the platform game when it gets to the final platform
      • Center tent pole now vanishes when the final platform is reached
    • Soccer game:
      • Added HHH, spawns 45 seconds into the match
    • Duck game:
      • Increased max score to 200

Team Fortress 2 Update Released

October 29, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Scream Fortress VI has arrived!

  • Help Merasmus with his carnival!
  • Comic and additional information available on the website (http://www.teamfortress.com/screamfortress6)
  • Scream Fortress VI runs until November 12, 2014
  • Added new Halloween map Carnival of Carnage
    • Merasmus will spread misfortune with server wide curses
    • Added a Strongmann Test-Your-Strength machine which is in no way an eldritch portal to Bumper Car Madness!
  • Added bumper car minigames. Win by completely ghostifying the other team or by completing the objective
  • Alt-fire to speed boost your bumper car
  • Cast spells while driving
  • The collision force a bumper car receives increases as the car takes damage
  • Force is displayed in the bumper car HUD as a percentage
  • Ghosts can come back to life by touching a friendly bumper car
  • 50 new Halloween-themed community cosmetics
  • 6 new achievements
During Scream Fortress VI
  • A Halloween Gift Cauldron is granted to all players who play during the event
  • Added Halloween crates to the Mann Co. Store. These crates do not require a key to open
  • All Unusual hats and taunts that are unboxed during the event will receive Halloween-themed Unusual effects
  • Previous Scream Fortress content is available in the Mann Co. Store
General
  • Reduced the number of Fireball spells granted to 2
  • Updated the tf_spells_enabled ConVar
    • Removed the Teleport spell from the general spell list when spells are enabled outside of Helltower
    • Added rare spells to the general spell list, except Skeletons and Monoculus
  • Turning a player into a ghost now grants the attacker a kill credit
  • Players can now fly around as a ghost by holding the jump key
  • TargetID system
    • Now creates a floating health indicator over the target
    • Reduced size of nameplate
    • Added tf_hud_target_id_alpha ConVar to control the transparency
  • Fixed player voice transmissions not transmitting the last second of recording
  • Fixed a dedicated server crash when the autoexec.cfg contains a bind command
    • Fixed Unicode font performance and rendering issues for Mac clients
    • Fixed an exploit that allowed players to remove the ghost condition
Hammer
  • Added a field to the Tools->Options->3DView tab that multiplies the length of the rendered light_spot cone preview

Team Fortress 2 Update Released

October 23, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Halloween Spells to be tradable
  • Fixed not being able to apply Halloween Spells to cosmetic items
  • Enabled the crafting recipe for the Pile Of Curses
  • Fixed players auto-switching to the Spellbook
  • Fixed the Spell HUD overlapping with the Killstreak HUD
  • Fixed the Wheel of Fate HUD overlapping with the Killstreak HUD

Team Fortress 2 Update Released

October 22, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Scream Fortress Classic begins!
    • In preparation for Scream Fortress 2014 we've enabled all previous Halloween events
  • Fixed The Larval Lid not using the correct Blue team material

Team Fortress 2 Update Released

October 20, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to gamestats

Team Fortress 2 Update Released

October 20, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed another exploit that allowed clients to have an out-of-date, corrupt, or modified version of items_game.txt
  • Fixed clients not downloading *.dx80.vtx, *.dx90.vtx, and *.sw.vtx files from servers running custom content
  • Fixed sv_pure defaulting to -2 instead of 0
  • Fixed font issues for Mac clients
  • Made the Spellbook Magazine a base action slot item for players to equip and use when playing on a server that uses Halloween Spells
  • Fixed not being able to wear Halloween-restricted cosmetic items on Halloween maps outside of the regular Halloween and Fullmoon events
  • Halloween spells can now be enabled and controlled on servers via ConVars tf_spells_enabled and tf_player_spell_drop_on_death_rate
  • Halloween spells can now be enabled by map authors via HolidayEntity by setting the flag HalloweenSetUsingSpells

Team Fortress 2 Update Released

October 15, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit related to clients uploading files to servers
  • Fixed a problem that allowed clients to have an out-of-date, corrupt, or modified version of items_game.txt
    • TF2 will not run if a bad items_game.txt file is found
    • If your items_game.txt file is reported as being corrupt, delete any items_game.txt files you have added and verify your TF2 installation
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Fixed a timing problem with the Rancho Relaxo taunt animation
  • Removed the Limited Late Summer Crate from the crate drop list
  • Limited Late Summer Crates can no longer be opened
  • Removed the Limited Late Summer Crate Key from the Mann Co. Store
  • Limited Late Summer Crate Keys have been converted to Mann Co. Supply Crate Keys
  • Fixed Linux dedicated servers not showing up in the LAN serverbrowser tab when using sv_lan 1
  • Fixed the Duels leaderboard not displaying current counts
  • Added the explosion particles to the list of files that we always enforce consistency on
  • Added ConVar tf_classlimit
    • When set, limit each class to the specified value
    • Works in any game mode, but overridden in Tournament mode and Highlander mode
  • Updated the model/materials for the Runner's Warm-Up to fix a lighting issue
  • Updated the equip_regions for the Couvre Corner and the Pocket Heavy
  • Updated rd_asteroid
    • Continued art-pass process
  • Updated the vote system
    • Fixed team-specific vote sounds/notifications playing/showing for the ineligible team
    • sv_vote_issue_restart_game_allowed default changed to off
    • Added sv_vote_issue_restart_game_allowed_mvm (on by default)
    • Added "Enable/Disable Class Limits" vote
      • Controlled by sv_vote_issue_classlimits_allowed (off by default)
        • Limit controlled by sv_vote_issue_classlimits_max (default 4)
      • Controlled by sv_vote_issue_classlimits_allowed_mvm in Mann vs. Machine (off by default)
        • Limit controlled by sv_vote_issue_classlimits_max_mvm in Mann vs. Machine (default 2)

Team Fortress 2 Update Released

October 1, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Improved memory usage for Mac clients
  • Fixed an exploit that allowed item nametags to go beyond the 40 character limit
  • Fixed a bug where reflected rocket explosions from non-stock flamethrowers would cause the flame sound to loop
  • tf_teamtalk is now on by default - the dead can talk to the living
  • When you mute a player, the mute settings now apply to text chat as well as voice chat. If you want the previous behavior, change convar cl_mute_all_comms to 0.
  • More weapon models are now loaded on demand to reduce overall memory usage
  • Added "Enable/Disable Auto TeamBalance" votes
    • Successful votes will enable/disable team player count balancing
    • Use sv_vote_issue_autobalance_allowed to control if this vote is enabled on the server
    • Votes not allowed in Mann vs. Machine, Medieval mode, Arena mode, Tournament Mode, or Training
  • Updated rd_asteroid
    • Increased overtime to 45 seconds
    • Added more sound cues when overtime starts
    • Dropped reactor cores now blink on the HUD when they are about to return
    • Added latest art assets to blue base exterior

Team Fortress 2 Update Released

September 26, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash during changelevel
  • Fixed a case where Mann vs. Machine badge levels weren't being displayed correctly
  • Added missing sound for rd_asteroid

Team Fortress 2 Update Released

September 25, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug that was causing item descriptions to not display properly

Team Fortress 2 Update Released

September 25, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash caused by using custom HUD files

Team Fortress 2 Update Released

September 25, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Limited Late Summer Crate Key to the Mann Co. Store. Available until October 13, 2014.
  • Fixed the Limited label not being displayed for items on the Steam Community Market or in the Steam backpack
  • Fixed colorization of item level description line for Limited items
  • Added tournament medals for BETA LAN 2014
  • Added a NEW! label to new items in your backpack until you mouse over them
  • Fixed a case where cosmetic items would be orphaned in the world
    • R.I.P. Captain Canteen
  • Fixed not being able to open the Taunt menu during the bonus time on an Arena map
  • Fixed a dedicated server crash related to bot Spies
  • Fixed item level not displaying correctly in the Mann vs. Machine lobby
  • Updated the auto-balance code to immediately respawn players that are automatically switched, or that voluntarily switch, during a balancing period
    • Not supported in Mann vs. Machine, Medieval mode, Arena mode, Tournament Mode, or Training
  • Updated the removeid command to support Steam2 and Steam3 ID formats
  • Updated the materials for The Atomic Accolade
  • Updated the equip_region for The Special Eyes
  • Updated rd_asteroid
    • Added a 45 second overtime when a team reaches max points
    • Added placeholder pickup ship and robot worker to indicate a team has reached max points
    • Added a sound to captured and returned points as they fill the progress bar
    • Captured and returned points now fill the progress bar faster
    • Progress bar escrow indicator now stays in place as points are added
    • Touching the reactor core no longer fully resets the return timer. Every second the reactor core is held will add a second to the return timer.
  • Virtual Reality Mode
    • Fixed selecting the wrong refresh rate when running on a display that does not use the desktop refresh rate

Team Fortress 2 Update Released

September 17, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Alien: Isolation promo items and enabled Full Moon holiday for one week
  • Added Limited Quantity Item attribute on items that can no longer be crafted or purchased through the Mann Co. Store
    • Limited Quantity Items can be placed on the Steam Community Market
  • Removed Audition Reel from crate drop list
  • Added Director's Cut Reel to crate drop list
  • Added Limited Late Summer Crate to crate drop list
  • Fixed the Festive Bat using the lowest LOD for the first person view
  • Fixed the Scorch Shot taunt attack not firing a projectile
  • Fixed incorrect bumpmap setting for the Frenchman's Beret
  • Updated the equip_region for the Mustachioed Mann
  • Updated sounds for the Boston Basher

Team Fortress 2 Update Released

September 16, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to the vote kick system

Team Fortress 2 Update Released

September 15, 2014 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the robot destruction HUD
  • Fixed an exploit where players could circumvent successful kick votes
  • Demoman can no longer detonate sticky bombs while taunting
  • Strange Ranks are no longer displayed on the web (Trade, Steam backpack, Market) and only show 'Strange' as a prefix
  • Default value for convar sv_vote_issue_scramble_teams_cooldown has been increased to 20 minutes
  • Fixed sound clipping issue for the Demoman's Spent Well Spirits taunt
  • Added Jarate lightwarp preset to the Steam Workshop importer
  • Updated the model/materials for the Neckwear Headwear to fix a lighting issue
  • Updated pl_cactuscanyon
    • Increased amount of time the middle gates remain open before and after a train passes in stage 2
    • Adjusted spawn times at end of stage 2
  • Updated rd_asteroid
    • Removed env_sun from the skybox
    • Optimized skybox performance
    • Lowered Scout/Sniper damage against robots
    • Fixed doubled-up health kits on the bridge
    • Added area portals to the base interiors to improve performance
    • Continued art-pass process
    • Fixed zebra-style art on static props on systems that used lower texture quality
  • Added experimental cpu_frequency_monitoring convar to detect thermal throttling. If you have TF2 performance problems on Windows, add "+cpu_frequency_monitoring 2" to the TF2 command line to see if CPU thermal throttling is an issue. If the displayed CPU frequency percentage drops below about 80-85% then you may have a problem with your CPU slowing down due to overheating. If it drops below 50-55% then you may have a serious problem. CPU overheating can be caused by overclocking, insufficient cooling, insufficient airflow, failing or dirty fans, or other causes. The CPU frequency results are displayed with cl_showfps or net_graph. For more detail see https://support.steampowered.com/kb_article.php?ref=2715-YIPD-6873