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Help Us Pay it Forward

June 27, 2013 - TF2 Team



Since the Steam Workshop launched in October of 2011, over 1,200 items created by the TF2 and now the DOTA community have been made available for sale. That's added up to a whopping $10 million in royalties paid to item creators.


The thing is, nobody creates a TF2 item in a vacuum. Chances are if you've made something for the Workshop, you've probably gotten some amount of help and feedback from various toolmakers, communities and mentors. A lot of these resources have proven to be immensely valuable to item creators. We'd like to give you a chance to show them just how valuable.


What if we were to tell you that you can now compensate the service providers that've helped you by giving them a percentage of the sales from your in-game item? And then what if we were to notice you walking quickly away from us after we said that? So what if we ran after you and told you hold on, you didn't hear the important part: You'll get to compensate those service providers without any actual money coming out of your own pocket. That's right: The contribution will be made from a set percentage that is redirected from Valve to the service provider, not taken from your royalty.


Starting today, item creators like yourself can leaf through a wide variety of communities, toolmakers and individuals, and decide who most deserves a percentage of your item sales (again, not your percentage). Those who'll benefit are completely up to you—from forums to programs to tutorial writers. You can divide the money between as many or as few benefactors as you'd like.


We've posted the list here, and we realize it's far from comprehensive. So be sure to let us know about other helpful resources we might have missed.


If you already have an item in the Team Fortress 2 Workshop, you can add and set Service Allowances by visiting the page for your item in the Workshop. So get out there and pay it forward like Kevin Spacey did in that movie, Superman Returns, when he gave Superman all that kryptonite, and then Superman paid it forward into space.


We just shipped some Gold Star items!

June 13, 2013 - TF2 Team



We were really impressed that so many of you resubmitted your items as Gold Star submissions since our last post two days ago. Now, given that this is what we asked you to do, you might wonder why we’re so impressed, and the answer is that nobody’s ever done anything we asked ever, so this is a bit of a novelty for us. We’ve been asking Robin Walker to stop breaking into our houses at 2AM to show us his latest hat designs for two years now, and we still wake up with him hovering inches over us, whispering “No worries” and holding up his sketchpad.


But enough about our night terror! The important part is that, to celebrate, we grabbed some of those Gold Star submissions and shipped them. “How much did you ship them?” you ask, your eyebrow arching suspiciously. We shipped them all the way, guys. No half-measures. We shipped the HELL out of these items.


This isn’t the big update we hinted at in the last post, by the way, or any of the other super-secret update content we've been working on that we haven't even hinted at yet*. This is just a little taste, a tide-me-over, what the French might call an amuse-bouche (“Your mouth pleases me.”) Enjoy! Or as the French say, Bon appétit! ("It is good that you are starving.")


*Except just then.


There's never been a better time to submit

June 11, 2013 - TF2 Team



Over the weekend we hit a new landmark, with over ten million dollars paid out to over 400 contributors and partners. And close to $250,000 of that figure will be paid out to the sixty-plus people who created the Robotic Boogaloo update.


If you just read that last paragraph and are kicking yourself for not making that beard of bees sketch a reality, here's the good news: We've also done a bunch of work improving the item submission tool, so it's never been easier to submit. The tool now automatically tests new creations against a set of standards, meaning anything you create is now significantly more likely to be game-ready.


You can now also see how your items will render on TF2 characters within the tool, making the creation process itself even quicker. Plus, every item submitted through the tool will now be tagged with a gold star, showing everyone that it's been vetted. FYI, our next update is going to ship exclusively with "gold star" items, and there's going to be no limit on how many we'll include. (Check out the Workshop FAQ for more info.)


In short, there's never been an easier, faster or more rewarding time to submit to the Workshop. If you're not making that beard of bees dream a reality, let's face it, at this point it's probably a motivational problem on your end.


Adult Swim Extravaganza

June 3, 2013 - TF2 Team



Do you like Adult Swim? Do you like The Venture Brothers? Do you like questions? Because we have some bad news: We’re all out of questions. Is there any good news? Questions are back in stock! But that’s not even the best part - we’ve once again teamed up with Adult Swim for three new Venture Brothers-themed items. The terrifying Bacteria Blocker, the whimsical Weather Master, and the also terrifying Breather Bag are now available in the Mann Co. Store. And to celebrate both these excellent new items and the rich history of sales in general, we’re putting our existing Adult Swim items and bundles on sale.

Not sold yet? Well then, we dare you to watch this TF2 commercial that ran during The Venture Brothers premiere last Sunday. Feel free to enjoy every one of its fifteen seconds - the final, desperate fifteen seconds of the crabby old you that refused to be sold.

The First Entirely Community-Created Update is LIVE!

May 17, 2013 - TF2 Team



When we first launched the Workshop back in 2011, we had no idea what the TF2 community was capable of. As the hats, beards, boots and hairdos started rolling in, we realized there was a huge well of creativity out there. But we didn’t appreciate just how deep those waters ran until the community-made updates started appearing. Now we've finally gotten to the point where we're able to shine a well-deserved spotlight on your efforts, starting with the Robotic Boogaloo Update, which includes 57 new items—the most community items we've ever shipped at once. Currently the items are only available in RoboCrates. RoboCrates will become rare drops after June 3rd.


This update is 100% created by the TF2 community. And when we say everything, we mean everything—the in-game content, the update hub website, the animated short, the comic, even the splash images in the Steam store. Even better, everything you created avoided the classic trap of using other companies’ intellectual property. (Those of you working on a Darth Vader Pyro mask, we've got some bad news for you.) Plus, in a first for the Team Fortress economy, all the creators of the Robotic Boogaloo Update have decided to share the revenue earned from the sale of RoboCrate Keys. That means that everyone involved will be profiting from this update, not just the people making hats.


This doesn't mark the end of Valve-produced TF2 updates, by the way. As far as we’re concerned, there's plenty of room for both to happily co-exist. We're in uncharted territory here, and it's exciting to be exploring it with you. Amazing work, everyone!