Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy
Mann Co. Stockpile Crate Key
$2.49
Supply Crate Keys
$2.49

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

February 28, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added the Hero's Hachimaki for pre-ordering Homefront

Team Fortress 2 Update Released

February 24, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed another server crash exploit caused by malformed network packets
Team Fortress 2
  • Added three new community maps:
    • Koth_Lakeside
    • PL_Frontier
    • PLR_Nightfall

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

February 22, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a server crash exploit caused by malformed network packets
Counter-Strike: Source
  • Updated De_Inferno
    • Community fixes
Team Fortress 2
  • Fixed the Amputator and the Crusader's Crossbow healing teammates that have the Equalizer as their active weapon
  • Updated the Red team skin for the Fists of Steel

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

February 14, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved the version mismatch error message received when connecting to a server with a different version than your client
Team Fortress 2
  • Made Bill's Hat always tradable.
  • Fixed a client crash caused by a malformed custom client spray.
  • Added a Red team skin to the Fists of Steel.
  • Fixed melee attacks not destroying remote detonation pipes.
  • Added the Rimmed Raincatcher to the list of Unusual hats.
  • Fixed the Stickybomb Launcher viewmodel sleeves using the wrong team colors for team Blue.
  • Fixed players getting set bonuses on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • Updated PL_Thundermountain
    • Updated the final stage to have the train begin receding after 25 seconds (15 seconds on the final stretch).

Team Fortress 2 Update Released

February 7, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Increased the base damage for the Scout's Sun-on-a-Stick, and changed it to always mini-crit against burning targets if the attack is not already critical
  • Fixed burning deaths to always use the death notice icon for the weapon that started the burn
  • Updated the RIFT pre-order items to be not-tradable until the RIFT pre-order period is over
  • Updated the burn effect from the Pyro's Sharpened Volcano Fragment to only last for a limited time on enemies
  • Updated the description of the Well Spun Hat claim code item

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

February 3, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Further improved engine handling of server queries.
Team Fortress 2
  • Added Rift promotional items
    • New items: Sun-On-A-Stick and Sharpened Volcano Fragment.
    • New achievement: Riftwalker
  • Updated several more models with optimizations and new LODs.
  • Fixed seeing a partial health bar in the upper left corner of the spectator menu.
  • Fixed the control point progress bar not being aligned properly when using cl_hud_minmode 1.
  • Fixed the The Essential Accessories hiding the Scout's hat/headphones.
  • Updated sounds for the Brass Beast.
  • Updated the Scottish Resistance stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
  • Changed default crosshair to be more opaque, like the custom crosshairs.
  • Fixed some missing surfaces on the bottom of the Pyro's mask.
  • Fixed the assister's name not being listed in the Fish humiliation and kill notices.
  • Fixed the Force-a-Nature not drawing correctly in the character loadout screen.
  • Engineers who hit teammate's sentry guns with their wrench now get kill assists from that sentry.
  • Made the Jag gift wrappable.
  • Fixed seeing a badge on the player when a noisemaker is equipped.
  • Fixed particle effects on the Hustler's Hallmark.
  • Added FCVAR_DONTRECORD flags to 'bind,' 'bind_mac,' 'unbind,' 'unbind_mac,' and 'unbindall' so they can't be recorded into a demo (fixes having your keys changed when you watch a demo).
  • Updated Cp_Granary
    • Added a new entrance to the mid Red/Blue ramp rooms.
    • Clipping, lighting and perf improvements.
  • Tournament mode HUD fixes
    • Fixed seeing an empty alert tray under the stopwatch timer.
    • Fixed a bug where the time for the tournament mode stopwatch wasn't being displayed.
    • Fixed the countdown when both teams are ready always reading "0 seconds"

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

January 27, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved engine handling of server queries

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

January 24, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed the dedicated server not running on machines using Win2k
Team Fortress 2
  • Added the Monday Night Combat gear
  • Added Crit-a-Cola to the weapon drop list
  • Added missing chalkboard/serverbrowser materials for 5Gorge
  • Fixed some missing particles systems in the low violence version
  • Fixed a bug with the round ending when a control point is captured during Overtime in CP_Egypt
  • Fixed the game not running on machines using Fat32
  • Updated the localization files

Team Fortress 2 Update Released

January 19, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Updated the Linux srcds_run script
    • Added warning message for people running the server as root
    • Changed the working directory to the game tree before executing the dedicated server
  • Updated the existing localization files
  • Added Czech, Hungarian, Romanian and Turkish localization files
Team Fortress 2
  • Updated several models with optimizations and new LODs.
  • Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do.
  • Added a glow effect to the team intelligence entities when they’re not being carried.
  • Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
  • Added a new plate model to be used when a Heavy throws the Buffalo Steak Sandvich to heal teammates.
  • Added a note in the trading dialog to let you know when your trading partner is typing.
  • Added a new Valve map CP_5Gorge.
  • Fixed the Mad Milk effect not being washed off when a player goes underwater.
  • Fixed being able to attack teammates using pumpkin bombs and arrows fired by the Huntsman or the Crusader's Crossbow.
  • Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
  • Fixed not seeing the critboost effect on the Scout's Shortstop.
  • Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue team.
  • Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
  • Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
  • Updated the community map CP_Yukon.
    • Central CP moved up to bridge.
    • Bridge widened.
    • Several sticky exploits patched.
    • Flat bridge added onto CP1's pipes.

Team Fortress 2 Update Released

January 10, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added Loch-n-Load kill icon.
  • Added the mini-sentry kill icon.
  • Fixed the Kritzkrieg charge deployed sound getting stuck on.
  • Fixed the Heavy's fists not playing the critical hit animation.
  • Item Whitelist improvements by request:
    • The "mp_tournament_restart" command will now force the whitelist to reload.
    • Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
    • Setting a specific item to "1" or "0" will override the whitelist/blacklist default.

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

January 7, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.
Team Fortress 2
  • Added community submitted kill icons.
  • Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
  • Fixed the attack animation not always playing correctly for Your Eternal Reward.
  • Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
  • Fixed a broken texture on the Flipped Trilby.
  • Updated the material for the Jag.
  • Community Request
    • Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
    • Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.

Team Fortress 2 Update Released

January 3, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed an exploit related to The Amputator.
  • Duel result notifications now show the winner's Steam avatar.
  • Fixed the alpha channel for CP_Yukon's donation stamp.
  • Fixed a client crash caused by overflowing the audio buffer.
  • The Earbuds and the Gentle Manne's Service Medal are now gift-wrappable.
  • Stock TF2 weapons with custom names or descriptions are now gift-wrappable.
  • Updated DeGroot Keep to fix a problem with missing models.
  • Fixed a server takeover exploit related to point_servercommand entities.
  • Fixed an exploit that allowed servers to circumvent the restrictions on commands they're allowed to force clients to issue.
  • Festive Winter Keys have been changed to regular MannCo Crate keys.

Team Fortress 2 Update Released

December 22, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • The Blighted Beak is now a misc slot item.
  • The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts.
  • The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead.
  • Duel fixes:
    • Duels can no longer be initiated when the round is not fully running.
    • If you challenge someone that has already challenged you, the duel is automatically accepted.
    • Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected.
    • Duels are now refunded if a server plugin forces a participant to switch teams.
  • Loading screen:
    • Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling.
    • Shows your personal stats whenever it's not showing the duel leaderboard.
  • Custom hitsounds:
    • Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.
    • Can now be used under sv_pure 1/2.
  • Improved performance on Degroot Keep.
  • The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats.
  • Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target.
  • Fixed a bug in the Kritzkrieg’s animations.
  • Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should)
  • Fixed painting issues in several of the Australian Christmas hats.
  • The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper.
  • Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

December 21, 2010 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed an engine crash caused by too many precached models in some community maps.
Day of Defeat: Source
  • Fixed an exploit where clients could prevent weapons from recoiling properly.
Team Fortress 2
  • Added several crafting recipes for new weapons.
  • Added a ton of items to the store.
  • Added a ton of items to the random drop list.
  • The following hats are now paintable or have had their paintability improved: Pyromancer's Mask, Detective Noir, Madame Dixie, Buckaroos Hat, German Gonzila, Flipped Trilby, Coupe D'isaster
  • Fixed a spelling error on the "Pyromancer's Mask".
  • Corrected the name of the "Claidheamh Mòr" to the joy of our Celtic players.
  • Made "Le Party Phantom" a misc slot item.
  • Fixed a client crash caused by custom stats panels.
  • Fixed a bug where some new items weren't being dropped correctly.
  • Removed displaying the top 10 players in the leaderboard if you have never won a duel.
  • Updated the localization files.
  • Fixed a regression in Tournament Mode item whitelists.
    • Also added "mp_tournament_whitelist", a convar that allows servers to specify a whitelist file to use.

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

December 17, 2010 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved sv_pure:
    • Materials / Models / Sounds / Animations are more comprehensively protected.
    • Switched from CRC to MD5 hashes for stronger per-file validation.
    • Fixed some issues between custom files and server whitelists over level changes.
  • Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library
Team Fortress 2
  • Added Medieval Mode, a game mode where players are restricted to using olde weapons.
  • 'Your Eternal Reward' changes:
    • Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
    • Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
    • Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
    • Sentries no longer track 'Your Eternal Reward' Spies after they backstab someone
  • 'Natascha' changes:
    • Spin-up time increased.
    • Slowdown-on-hit effect is reduced over distance.
  • Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
  • Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
  • Added 20 new hats.
  • Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.
  • Spies can now see TargetID's of players and objects regardless of their own disguise status.
  • Fixed some speech lines continuing after the speaker changes class
  • The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
  • Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.
  • Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.
  • Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.
  • Added leaderboard to track duel wins.
  • Added ability for players to donate money directly to the creators of their favorite community maps.
  • Increased backpack size by 100 slots.