Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

June 22, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to download large custom maps from servers
  • Added check to prevent players without admin access using the dump_all_caches server command

Team Fortress 2 Update Released

June 22, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the Summer 2021 Cosmetic Case
    • Contains 18 new community-contributed items
    • Adds 6 new community-created Unusual effects
  • Numerous security and stability improvements
  • Added a cooldown before a player can create a vote when they join a match already in-progress
    • sv_vote_late_join_time controls the grace period after the match starts before the cooldown is applied: default 90 secs
    • sv_vote_late_join_cooldown controls the length of the cooldown: default 5 min
  • Kick votes will end early and automatically pass if the vote target leaves the match during the vote
  • Added a ConVar to control players changing their name during a match
    • tf_allow_player_name_change: default is 1
    • Matchmaking servers will set this to 0
  • Updated the player list in the vote-kick dialog to show the time each player has been connected to the server
  • Removed the disconnect reason from the message when players leave the server
  • Updated the Mann vs. Machine "inspect" command to only work for players in your party or in your Friends list
  • Moved materials for community particle effects into the Effects/workshop sub-folder to distinguish them from Valve materials
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated cp_snakewater_final1
    • Fixed clipping throughout map
    • Fixed explosion splash being caught by objects throughout map
    • Made movement smoother throughout map
    • Reworked some problematic areas like the kitchen
    • Minor visual enhancements throughout the map
  • Updated cp_process
    • Fixed incorrect skin for the Red radio tower

Team Fortress 2 Update Released

March 2, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added a round timer to cp_powerhouse
  • Updated/Added some tournament medals
  • Updated the localization files

Team Fortress 2 Update Released

January 8, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added pl_pier to the list of maps for Casual matchmaking
  • Updated pl_pier
    • Added additional exits to forward spawns
    • Added windows to RED final spawn
    • Added small platform to the first beach
    • Improved general clipping
    • Players can no longer build on the tables in RED spawn

Team Fortress 2 Update Released

December 16, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to inspecting the same item twice
  • Fixed the Strange Count Transfer Tool not being able to transfer stats between Mad Milk and Mutated Milk
  • Fixed the equip_region for Pebbles the Penguin
  • Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: The Boiling Point
  • Updated Taunt: The Pooped Deck to fix some sounds
  • Updated the localization files
  • Updated ctf_snowfall_final
    • Fixed an issue some players were having with candy cane textures
    • Updated the lighting
  • Updated pl_wutville_event
    • The Smissmas trees are now properly colliding with mercs and ordinance
    • The larger first BLU spawn has been re-zoned for proper class changes and no more Engineer shenanigans
    • Wooden crates and furniture from the 2Fort division has had the minimum DirectX levels restored and should now be visible to mercs
    • Clipping of ledges and outcroppings around the Control Points has been installed to keep the merc's boots on the ground
    • The train tunnels will no longer allow for early escape

Team Fortress 2 Update Released

December 11, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Spy's arms not cloaking
  • Updated Taunt: Spin-to-Win to fix an animation timing issue
  • Updated Taunt: The Pooped Deck with missing animations and sounds
  • Updated the equip_region for The Cammy Jammies
  • Updated the localization files

Team Fortress 2 Update Released

December 9, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Strange war paint weapons not including the Strange attribute in their name
  • Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at some resolutions
  • Added jingle sound to the Elf Care Provider
  • Added Taunt: The Table Tantrum to the list of items for the Unusualifier
  • Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher
  • Updated Taunt: The Fist Bump to add a particle effect on success
  • Updated Taunt: The Boston Boarder to fix moving forward too early
  • Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the taunt
  • Updated web page with community fixes from Liam Stone (boba)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pd_snowville_event
    • Fixed ground texture incompatibility with mat_specular 0
    • Fixed clipping issues
    • Rewrote HUD file to not conflict with custom HUDs
    • Festivized the middle pine tree
  • Updated pl_pier
    • Expanded hallways to BLU spawn exits
    • Players can no longer build inside RED spawn
    • Fixed rock occasionally missing a texture
    • Fixed clipping not covering some roof overhangs

Team Fortress 2 Update Released

December 3, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Happy Smissmas 2020!

  • All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
  • Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville
  • Added the Winter 2020 Cosmetic Case
    • Contains 20 new community-contributed items
    • The Festivizer can be found as a bonus drop when opening the case
  • Added the Winter 2020 War Paint Case
    • Contains 13 new community-created War Paints that make-up the Winter 2020 Collection
    • Has a chance to give a taunt Unusualifier as a bonus item
  • Added 8 new community-contributed taunts to the Mann Co. Store
    • Taunt: The Pooped Deck
    • Taunt: Time Out Therapy
    • Taunt: Rocket Jockey
    • Taunt: The Boston Boarder
    • Taunt: Scorcher's Solo
    • Taunt: Texas Truckin'
    • Taunt: Spin-to-Win
    • Taunt: The Fist Bump
  • Added 19 new community-created Unusual effects
    • 12 new effects for Unusual hats
    • 7 new effects for Unusual taunts
  • All cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
  • Mann Co. Store winter sale!
  • Smissmas runs through January 7th, 2021
General
  • Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting
  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated web page with community fixes from Liam Stone (boba)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect
  • Updated/Added some tournament medals
  • Updated the localization files

Team Fortress 2 Update Released

November 5, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mannpower update
    • Dominant players are now marked for death only when carrying a powerup
    • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
    • Items or actions that add to the shield charge meter now add less when carrying a powerup
    • Carried buildings now deploy faster than default, but not instant
    • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
    • Strength powerup no longer multiplies critical damage
    • Medic
      • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
      • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

Team Fortress 2 Update Released

October 29, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pl_bloodwater
    • Fixed a Minify spell exploit at point A
    • Removed the Horseless Headless Horsemann from the map
    • Updated the underworld to give a rare spell when escaping

Team Fortress 2 Update Released

October 15, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Jupiter Jetpack to not hide the Pyro grenades
  • Updated The Great Deflate achievement to include the Balloonicorpse
  • Updated pl_hasslecastle
    • Fixed more out-of-bounds exploits
    • Improved clipping
    • General improvements
  • Updated koth_undergrove_event
    • 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends
    • Reduced the delay after winning a 3v3 before players are teleported back to the overworld
    • Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas
    • Polished clipping around the capture point
    • Polished some textures on RED's side
    • Fixed several console errors that appeared upon map load
    • Minor lighting fixes

Team Fortress 2 Update Released

October 9, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated koth_viaduct_event
    • Fixed Engineers building teleporters in the spawn rooms
  • Updated pl_precipice_event_final
    • Fixed missing models
  • Updated pl_bloodwater
    • Removed an unintended clip brush passing through a BLU spawn wall
    • Added occluders
  • Updated pl_hasslecastle
    • Fixed BLU players spawning in the wrong spawn room
    • Fixed Engineers building teleporters the first BLU spawn room
    • General improvements
  • Updated pl_rumble_event
    • Fixed Merasmus uttering round start voice lines randomly during mid round
    • Fixed some misaligned textures
    • Fixed a tree from hovering in underworld
    • Fixed few models fading too late or too soon
    • Fixed clock sometimes triggering underworld entrances during bumper kart race
    • Fixed Merasmus from spawning if the race was already over
    • Fixed push trigger in underworld being too low
    • Improved clipping around the map

Team Fortress 2 Update Released

October 8, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to rocket jump or stickybomb jump during a truce
  • Fixed missing War Paint icons in the Steam Community Market
  • Updated the Impish Ears to add a missing style
  • Updated the equip_region for the Gourd Grin
  • Updated The Ghoul Box to fix an issue with the materials
  • Updated pl_hasslecastle
    • Added occluders to improve optimization
    • Added a spell book near the first RED spawn and the first BLU spawn
    • Brightened up some areas
    • Fixed some texture misalignments
    • Reduced the saturation of purple spell book patches
    • Changed the ending when BLU wins
    • Fixed the arrow signs not changing near the first RED spawn
    • Fixed an out-of-bounds exploit near the first point
    • Fixed an out-of-bounds exploit in the second BLU spawn
    • Fixed an out-of-bounds exploit near the cliff at the second-to-last point
    • Changed the doors in the second BLU and the first RED spawn rooms to standard ones
    • Fixed a displacement error near the entrance to the last point
    • Moved the resupply cabinet from the second BLU spawn out of the wall
    • Updated the "Kill with a pumpkin bomb" bonus objective to be "Win a round"
    • Fixed some texture errors
    • Brightened up the map
    • General improvements
  • Updated pl_precipice_event_final
    • Lowered amount of entities on the map to prevent crashing
    • Adjusted some misaligned textures around the map
    • Simplified some detail for better performance
    • Combined some models for better performance
    • Removed some clutter to improve readability and fluid movement
    • Fixed some lighting bugs around the map
    • Added a one way door to left flank on last CP for Blu
    • Removed build limitations on both Shack (CP1) and the isolated balcony (final CP)
    • Adjusted health kits in last to be less favorable to defense
  • Updated koth_megalo
    • Fixed players building teleporters in RED spawn
  • Updated pl_bloodwater
    • Fixed exploit using the Minify spell at point A
    • Fixed being able to build as an Engineer in lava pits
    • Bosses no longer get stuck in lava pits
    • Reduced the chance of the Horseless Headless Horsemann and Monoculus spawning
    • Updated all railings to not collide with projectiles and bullets
    • Removed normal-sized skeleton spawn locations

Team Fortress 2 Update Released

October 2, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Handsome Devil to fix an issue with the model

Team Fortress 2 Update Released

October 2, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the timing of the Static Shock and Veno Shock unusual effects
  • Updated the Seared Sorcerer to add a missing style
  • Updated the Eye-See-You to add a missing style
  • Updated the Handsome Devil to fix an issue with the materials
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated koth_megalo
    • Fixed minor out of bounds teleporter exploit
    • Added pumpkin bombs
  • Updated pl_bloodwater
    • Fixed misaligned textures
    • Sealed displacement hole to the skybox near BLU spawn
    • Brightened up point A
    • Brightened up ambient lighting
    • Fixed pumpkin bombs not spawning at point C and D
    • Brightened up lighting behind point B