Team Fortress 2 Update Released
June 28, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed a case where CritBoost effects were being removed from players being healed.
- Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower)
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Updated the bot navigation files for several maps.
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
- Updated the gamehaptics file:
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
- Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
June 27, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Reduced CPU usage for idle servers
Team Fortress 2
- Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode
- Added a server console message when a player is sent to the server via the matchmaking system
- Fixed the cl_gameserver_list output
- Fixed the Quick-Fix showing the fire overlay when running in DX8
- Fixed a problem with team paints not being displayed properly when playing
- Fixed a display problem with Hatless hats
- Fixed a problem that prevented the new Scout items from being used in crafting recipes
- Fixed a problem with clients seeing the incorrect vote options after changing servers
- Fixed the backpack image for the Schadenfreude not being disabled when using paint
- Updated the Planeswalker Goggles to not hide the Scout's hat/headset
- Updated the taunt items to be nameable
- Updated the localization files
Team Fortress 2 Update Released
June 24, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode
- Added a server console message when a player is sent to the server via the matchmaking system
- Fixed the cl_gameserver_list output
- Fixed the Quick-Fix showing the fire overlay when running in DX8
- Fixed a display problem with Hatless hats.
- Fixed a problem that prevented the new Scout items from being used in crafting recipes
- Updated the Planeswalker Goggles to not hide the Scout's hat/headset
- Updated the taunt items to be nameable
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
June 23, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the shared interfaces for the TF2 Free To Play update
- Updated the shared localization files
Team Fortress 2
- TF2 is now Free To Play
- Added the Uber Update: http://www.teamfortress.com/uberupdate/
- Added PL_Barnblitz, a new Payload map
- Added all kinds of new goodies!
- The Main menu now has a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
- The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now.
- The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items.
- Training improvements:
- New training user interface
- Added "A,W,S,D" movement instruction to Soldier training
- Added ammo instruction to Engineer training
- Clarified many instructional strings
- Added new voting sounds
- Fixed various Coaching bugs
- Fixed various gameplay bugs
Team Fortress 2 Update Released
June 17, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added a new command line option: -strictportbind
- If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
- Fixed a server crash caused by the replay system
- Fixed a server crash caused by disguising spies
- Fixed a server crash on startup caused by writing to the console
- Fixed a server crash triggered during entity cleanup
Team Fortress 2 Update Released
June 15, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed some server replay publishing bugs
- Added a new ConVar “replay_fileserver_offload_aborttime”
- Any replay publishing thread that takes longer than replay_fileserver_offload_aborttime seconds will be killed
Team Fortress 2 Update Released
June 14, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Spiral Knights promotional hat
- Updated The Superfan, The Essential Accessories, and The Hero's Hachimaki so they can be painted
- Updated The Conjurer's Cowl and The Maul so they can be crafted and traded
Team Fortress 2 Update Released
June 10, 2011 - Valve
Team Fortress 2
- Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds
- Fixed a bug that caused players to see the wrong backpacks on some classes
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer
- Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge progress
Team Fortress 2 Update Released
June 8, 2011 - Valve
Team Fortress 2
- Added the Saxxy
- Updated the kill icons
- Updated the vote system
- Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change)
- Fixed scrambleteams resetting how many rounds have been played
- Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played
- Fixed the server automatically creating votes while in training or using itemtest
Team Fortress 2 Update Released
June 3, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Red Faction promo item
- Added upcoming promo items for Magic: The Gathering
- Added additional community submitted response rules
- Doubled the item drop rate for the next week
- Updated the Conjurer's Cowl to be paintable
- Updated the webapi output to include the names of the drop_type and holiday_restriction fields
- Updated the localization files
Team Fortress 2 Update Released
May 31, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Magicka promotional item
- Fixed the targetID panel not drawing in first-person spectator mode
- Fixed the main menu showing through the shopping cart menu when running at 2500x1600
- Updated some of the tips that are displayed while the server is changing maps
- Updated the webapi output to include the names of the attached particles
- Updated the gamehaptics.txt file
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
May 25, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash when disconnecting from servers with sv_pure set to 1
- Fixed a client crash in the material system
- Fixed a client crash caused by using alt-tab while playing
Team Fortress 2
- Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
- Fixed a few server crashes caused by the replay system
- Fixed a server crash caused by the vote system
- Fixed the notification text being clipped when you receive items
- Updated the localization files
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
May 19, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed another case where the $ignorez material flag could be used as a cheat
Team Fortress 2
- Extended the Saxxy contest deadline to 11:59:59 PM GMT, Friday, May 20th, 2011
- Fixed the third-person camera options dialog not displaying correctly in the Replay performance editor
- Fixed a rare case where users running Service Pack 3 on Windows 7 64-bit with graphics driver version 12.42 saw a graphical glitch on the main menu Options button
- Updated the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School items so they can be crafted and traded
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
May 18, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Important notes
- If you were previously crashing on startup, please have Steam verify the integrity of your game cache
- Update your game to the most current version
- Right-click on the game and select "Properties"
- Click on the "Local Files" tab
- Click on the "Verify Integrity of Game Cache" button
- If you were previously crashing when connecting to a server, please run once with "-autoconfig" to reset your graphics state
- Update your game to the most current version
- Right-click on the game and select "Properties"
- Click on the "General" tab
- Click on the "Set Launch Options..." button
- Add "-autoconfig" to the launch options and click OK
- Restart your game
- After doing this, you should remove -autoconfig from your launch options
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed several client crashes on game startup, shutdown, and replay interaction
- Updated the materials used on models to ignore the $ignorez flag, to make it harder to create wallhacks on sv_pure 0 servers
Team Fortress 2
- Added an Advanced Options button to the main menu to allow tweaking of many gameplay options
- Fixed server crashes related to replays and new items
- Added "per_class_loadout_slots" and "attribute_controlled_attached_particles" sections to the GetSchema WebAPI call
Team Fortress 2 Update Released
May 13, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed a server crash caused by a mismatched items schema