Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

September 24, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug where some methods of connecting to Steam would not honor the -ip command line parameter

Team Fortress 2 Update Released

September 17, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added ConVar "sdr_spew_level" for clients and servers to control SteamNetworkingSockets console spew. Default is 4 (warning).
  • Fixed official TF2 bots displaying avatars in the scoreboard during modes like Offline Practice
  • Updated the War Paint inspection panel to support all seed values
  • Updated custom player sprays and other temp files to only be deleted on shutdown

Team Fortress 2 Update Released

September 16, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit related to players impersonating other Steam accounts
  • Updated custom player sprays to be disabled for players by default
    • Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
    • Custom player sprays and other temp files will be deleted on startup and when disconnecting from a server
  • Fixed an exploit related to creating unnamed Normal quality items
  • Removed the disconnect reason when a player leaves the server
  • Fixed the Fireproof Secret Diary not cloaking
  • Fixed the Medic's weapon not hiding during the High Five taunt
  • Fixed the equip_region for the Crocodile Dandy
  • Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups
  • Fixed the Heavy being able to crouch and jump while stunned
  • Fixed overhead player icons not drawing while connected to match servers
  • Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities
  • Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output
    • Toggle this feature using the Pass Activator option. Default is No.
  • Updated several of the Summer 2021 cosmetic items to add item_type_name descriptions
  • Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute
  • Updated material for the Hazard Headgear to fix problems with painting and using minmap
  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated description of the "Strange Part: Player Hits" item to match its name
  • Updated materials for the Time Out Therapy taunt
  • Updated the material for the RED dueling icon to match the BLU dueling icon
  • Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues
  • Updated the description for the Backpack Expander
  • Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
  • Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
  • Updated the link for the New User Forum button in the main menu
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated cp_snakewater_final1
    • Minor visual fixes
    • Minor clipping fixes
    • Slightly increased spawn time when attacking last
    • Fixed some jumps being made impossible in previous update
    • Made some areas like respawn doors smoother to walk past
    • Nature & Wildlife preservation measures

Team Fortress 2 Update Released

June 22, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to download large custom maps from servers
  • Added check to prevent players without admin access using the dump_all_caches server command

Team Fortress 2 Update Released

June 22, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the Summer 2021 Cosmetic Case
    • Contains 18 new community-contributed items
    • Adds 6 new community-created Unusual effects
  • Numerous security and stability improvements
  • Added a cooldown before a player can create a vote when they join a match already in-progress
    • sv_vote_late_join_time controls the grace period after the match starts before the cooldown is applied: default 90 secs
    • sv_vote_late_join_cooldown controls the length of the cooldown: default 5 min
  • Kick votes will end early and automatically pass if the vote target leaves the match during the vote
  • Added a ConVar to control players changing their name during a match
    • tf_allow_player_name_change: default is 1
    • Matchmaking servers will set this to 0
  • Updated the player list in the vote-kick dialog to show the time each player has been connected to the server
  • Removed the disconnect reason from the message when players leave the server
  • Updated the Mann vs. Machine "inspect" command to only work for players in your party or in your Friends list
  • Moved materials for community particle effects into the Effects/workshop sub-folder to distinguish them from Valve materials
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated cp_snakewater_final1
    • Fixed clipping throughout map
    • Fixed explosion splash being caught by objects throughout map
    • Made movement smoother throughout map
    • Reworked some problematic areas like the kitchen
    • Minor visual enhancements throughout the map
  • Updated cp_process
    • Fixed incorrect skin for the Red radio tower

Team Fortress 2 Update Released

March 2, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added a round timer to cp_powerhouse
  • Updated/Added some tournament medals
  • Updated the localization files

Team Fortress 2 Update Released

January 8, 2021 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added pl_pier to the list of maps for Casual matchmaking
  • Updated pl_pier
    • Added additional exits to forward spawns
    • Added windows to RED final spawn
    • Added small platform to the first beach
    • Improved general clipping
    • Players can no longer build on the tables in RED spawn

Team Fortress 2 Update Released

December 16, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to inspecting the same item twice
  • Fixed the Strange Count Transfer Tool not being able to transfer stats between Mad Milk and Mutated Milk
  • Fixed the equip_region for Pebbles the Penguin
  • Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: The Boiling Point
  • Updated Taunt: The Pooped Deck to fix some sounds
  • Updated the localization files
  • Updated ctf_snowfall_final
    • Fixed an issue some players were having with candy cane textures
    • Updated the lighting
  • Updated pl_wutville_event
    • The Smissmas trees are now properly colliding with mercs and ordinance
    • The larger first BLU spawn has been re-zoned for proper class changes and no more Engineer shenanigans
    • Wooden crates and furniture from the 2Fort division has had the minimum DirectX levels restored and should now be visible to mercs
    • Clipping of ledges and outcroppings around the Control Points has been installed to keep the merc's boots on the ground
    • The train tunnels will no longer allow for early escape

Team Fortress 2 Update Released

December 11, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Spy's arms not cloaking
  • Updated Taunt: Spin-to-Win to fix an animation timing issue
  • Updated Taunt: The Pooped Deck with missing animations and sounds
  • Updated the equip_region for The Cammy Jammies
  • Updated the localization files

Team Fortress 2 Update Released

December 9, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Strange war paint weapons not including the Strange attribute in their name
  • Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at some resolutions
  • Added jingle sound to the Elf Care Provider
  • Added Taunt: The Table Tantrum to the list of items for the Unusualifier
  • Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher
  • Updated Taunt: The Fist Bump to add a particle effect on success
  • Updated Taunt: The Boston Boarder to fix moving forward too early
  • Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the taunt
  • Updated web page with community fixes from Liam Stone (boba)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pd_snowville_event
    • Fixed ground texture incompatibility with mat_specular 0
    • Fixed clipping issues
    • Rewrote HUD file to not conflict with custom HUDs
    • Festivized the middle pine tree
  • Updated pl_pier
    • Expanded hallways to BLU spawn exits
    • Players can no longer build inside RED spawn
    • Fixed rock occasionally missing a texture
    • Fixed clipping not covering some roof overhangs

Team Fortress 2 Update Released

December 3, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Happy Smissmas 2020!

  • All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
  • Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville
  • Added the Winter 2020 Cosmetic Case
    • Contains 20 new community-contributed items
    • The Festivizer can be found as a bonus drop when opening the case
  • Added the Winter 2020 War Paint Case
    • Contains 13 new community-created War Paints that make-up the Winter 2020 Collection
    • Has a chance to give a taunt Unusualifier as a bonus item
  • Added 8 new community-contributed taunts to the Mann Co. Store
    • Taunt: The Pooped Deck
    • Taunt: Time Out Therapy
    • Taunt: Rocket Jockey
    • Taunt: The Boston Boarder
    • Taunt: Scorcher's Solo
    • Taunt: Texas Truckin'
    • Taunt: Spin-to-Win
    • Taunt: The Fist Bump
  • Added 19 new community-created Unusual effects
    • 12 new effects for Unusual hats
    • 7 new effects for Unusual taunts
  • All cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
  • Mann Co. Store winter sale!
  • Smissmas runs through January 7th, 2021
General
  • Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting
  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated web page with community fixes from Liam Stone (boba)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect
  • Updated/Added some tournament medals
  • Updated the localization files

Team Fortress 2 Update Released

November 5, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mannpower update
    • Dominant players are now marked for death only when carrying a powerup
    • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
    • Items or actions that add to the shield charge meter now add less when carrying a powerup
    • Carried buildings now deploy faster than default, but not instant
    • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
    • Strength powerup no longer multiplies critical damage
    • Medic
      • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
      • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

Team Fortress 2 Update Released

October 29, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pl_bloodwater
    • Fixed a Minify spell exploit at point A
    • Removed the Horseless Headless Horsemann from the map
    • Updated the underworld to give a rare spell when escaping

Team Fortress 2 Update Released

October 15, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Jupiter Jetpack to not hide the Pyro grenades
  • Updated The Great Deflate achievement to include the Balloonicorpse
  • Updated pl_hasslecastle
    • Fixed more out-of-bounds exploits
    • Improved clipping
    • General improvements
  • Updated koth_undergrove_event
    • 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends
    • Reduced the delay after winning a 3v3 before players are teleported back to the overworld
    • Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas
    • Polished clipping around the capture point
    • Polished some textures on RED's side
    • Fixed several console errors that appeared upon map load
    • Minor lighting fixes

Team Fortress 2 Update Released

October 9, 2020 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated koth_viaduct_event
    • Fixed Engineers building teleporters in the spawn rooms
  • Updated pl_precipice_event_final
    • Fixed missing models
  • Updated pl_bloodwater
    • Removed an unintended clip brush passing through a BLU spawn wall
    • Added occluders
  • Updated pl_hasslecastle
    • Fixed BLU players spawning in the wrong spawn room
    • Fixed Engineers building teleporters the first BLU spawn room
    • General improvements
  • Updated pl_rumble_event
    • Fixed Merasmus uttering round start voice lines randomly during mid round
    • Fixed some misaligned textures
    • Fixed a tree from hovering in underworld
    • Fixed few models fading too late or too soon
    • Fixed clock sometimes triggering underworld entrances during bumper kart race
    • Fixed Merasmus from spawning if the race was already over
    • Fixed push trigger in underworld being too low
    • Improved clipping around the map