Team Fortress 2 Update Released
March 11, 2011 - Valve
Team Fortress 2
- Fixed players not being able to fire their weapons immediately after spawning.
- Fixed the decapitation counters not being displayed for some weapons.
- Fixed the revenge crit label not being localized correctly.
- Fixed the Demoman not using the correct animations for some of his weapons.
- Fixed the new Shogun hats not being grayed out when paint is being used.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- Updated Cp_Yukon
Team Fortress 2 Update Released
March 10, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added check to prevent multiplayer servers from transmitting 1 as their maxplayers value to connecting clients
- Fixed clients being able to use particle exploits on sv_pure servers
Team Fortress 2
- Added The Shogun Pack items
- Fixed the "Best Little Slaughterhouse in Texas" Engineer achievement not counting Wranger and Mini-Sentry kills
- Updated several more models with optimizations and new LODs
- Updated the Blighted Beak with a creator submitted fix
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
March 4, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a problem with the DirectX8 cloud shader
Team Fortress 2 Update Released
March 1, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Updated the Sharpened Volcano Fragment and the Sun-on-a-Stick so they can be traded
Team Fortress 2 Update Released
February 28, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Hero's Hachimaki for pre-ordering Homefront
Team Fortress 2 Update Released
February 24, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed another server crash exploit caused by malformed network packets
Team Fortress 2
- Added three new community maps:
- Koth_Lakeside
- PL_Frontier
- PLR_Nightfall
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
February 22, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a server crash exploit caused by malformed network packets
Counter-Strike: Source
Team Fortress 2
- Fixed the Amputator and the Crusader's Crossbow healing teammates that have the Equalizer as their active weapon
- Updated the Red team skin for the Fists of Steel
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
February 14, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Improved the version mismatch error message received when connecting to a server with a different version than your client
Team Fortress 2
- Made Bill's Hat always tradable.
- Fixed a client crash caused by a malformed custom client spray.
- Added a Red team skin to the Fists of Steel.
- Fixed melee attacks not destroying remote detonation pipes.
- Added the Rimmed Raincatcher to the list of Unusual hats.
- Fixed the Stickybomb Launcher viewmodel sleeves using the wrong team colors for team Blue.
- Fixed players getting set bonuses on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- Updated PL_Thundermountain
- Updated the final stage to have the train begin receding after 25 seconds (15 seconds on the final stretch).
Team Fortress 2 Update Released
February 7, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Increased the base damage for the Scout's Sun-on-a-Stick, and changed it to always mini-crit against burning targets if the attack is not already critical
- Fixed burning deaths to always use the death notice icon for the weapon that started the burn
- Updated the RIFT pre-order items to be not-tradable until the RIFT pre-order period is over
- Updated the burn effect from the Pyro's Sharpened Volcano Fragment to only last for a limited time on enemies
- Updated the description of the Well Spun Hat claim code item
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
February 3, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Further improved engine handling of server queries.
Team Fortress 2
- Added Rift promotional items
- New items: Sun-On-A-Stick and Sharpened Volcano Fragment.
- New achievement: Riftwalker
- Updated several more models with optimizations and new LODs.
- Fixed seeing a partial health bar in the upper left corner of the spectator menu.
- Fixed the control point progress bar not being aligned properly when using cl_hud_minmode 1.
- Fixed the The Essential Accessories hiding the Scout's hat/headphones.
- Updated sounds for the Brass Beast.
- Updated the Scottish Resistance stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
- Changed default crosshair to be more opaque, like the custom crosshairs.
- Fixed some missing surfaces on the bottom of the Pyro's mask.
- Fixed the assister's name not being listed in the Fish humiliation and kill notices.
- Fixed the Force-a-Nature not drawing correctly in the character loadout screen.
- Engineers who hit teammate's sentry guns with their wrench now get kill assists from that sentry.
- Made the Jag gift wrappable.
- Fixed seeing a badge on the player when a noisemaker is equipped.
- Fixed particle effects on the Hustler's Hallmark.
- Added FCVAR_DONTRECORD flags to 'bind,' 'bind_mac,' 'unbind,' 'unbind_mac,' and 'unbindall' so they can't be recorded into a demo (fixes having your keys changed when you watch a demo).
- Updated Cp_Granary
- Added a new entrance to the mid Red/Blue ramp rooms.
- Clipping, lighting and perf improvements.
- Tournament mode HUD fixes
- Fixed seeing an empty alert tray under the stopwatch timer.
- Fixed a bug where the time for the tournament mode stopwatch wasn't being displayed.
- Fixed the countdown when both teams are ready always reading "0 seconds"

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
January 27, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Improved engine handling of server queries
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
January 24, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed the dedicated server not running on machines using Win2k
Team Fortress 2
- Added the Monday Night Combat gear
- Added Crit-a-Cola to the weapon drop list
- Added missing chalkboard/serverbrowser materials for 5Gorge
- Fixed some missing particles systems in the low violence version
- Fixed a bug with the round ending when a control point is captured during Overtime in CP_Egypt
- Fixed the game not running on machines using Fat32
- Updated the localization files
Team Fortress 2 Update Released
January 19, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script
- Added warning message for people running the server as root
- Changed the working directory to the game tree before executing the dedicated server
- Updated the existing localization files
- Added Czech, Hungarian, Romanian and Turkish localization files
Team Fortress 2
- Updated several models with optimizations and new LODs.
- Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they’re not being carried.
- Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading partner is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired by the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
- Updated the community map CP_Yukon.
- Central CP moved up to bridge.
- Bridge widened.
- Several sticky exploits patched.
- Flat bridge added onto CP1's pipes.

Team Fortress 2 Update Released
January 10, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added Loch-n-Load kill icon.
- Added the mini-sentry kill icon.
- Fixed the Kritzkrieg charge deployed sound getting stuck on.
- Fixed the Heavy's fists not playing the critical hit animation.
- Item Whitelist improvements by request:
- The "mp_tournament_restart" command will now force the whitelist to reload.
- Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
- Setting a specific item to "1" or "0" will override the whitelist/blacklist default.
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
January 7, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added the "Server can execute" flag to the “r_cleardecals” command.
- Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
- Fixed a crash on exit for Mac clients.
Team Fortress 2
- Added community submitted kill icons.
- Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for Your Eternal Reward.
- Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
- Fixed a broken texture on the Flipped Trilby.
- Updated the material for the Jag.
- Community Request
- Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
- Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.