Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

December 13, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed an issue with the Killing Floor Twisted Christmas items

Team Fortress 2 Update Released

December 13, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed first person spectators seeing particle effects on the wearables of the person they're spectating.
  • Added the Pyro's "Foster's Facade" and "Stockbroker's Scarf" items as part of Tripwire's Twisted Christmas event.
    • See http://www.killingfloorthegame.com/xmas/ for full details

Team Fortress 2 Update Released

December 10, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Updated some files, for no reason whatsoever

Team Fortress 2 Update Released

December 9, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed the coin particles effect on the Treasure Hat
  • Fixed some of the deathnotice icons using the wrong colors

Team Fortress 2 Update Released

December 7, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added the hats for The Great Steam Treasure Hunt.
  • Fixed a bug that enabled players to weapon switch away from the Iron Curtain during spin down

Team Fortress 2 Update Released

December 2, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed the Pyro's Beanie not being paintable
  • Fixed a lighting problem with a couple of the Soldier’s hats
  • Fixed some DX8 problems for various hats

Team Fortress 2 Update Released

December 2, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
  • Fixed a control point bug where players could capture points that were already owned by their team.
  • Fixed a server crash caused by kicking a player that isn't fully connected.
  • Fixed Spies being able to destroy sappers using the "destroy" command.
  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
  • Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
  • Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
  • Updated items:
    • Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
    • Integrated several improvements to contributed items provided by their authors.
    • Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, “Dangeresque, Too?”, Whiskered Gentleman, Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap, and the Horrific Headsplitter.
    • Sam & Max items and the Portal 2 Pin are now Gift Wrappable.

Team Fortress 2 Update Released

November 19, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

November 19, 2010 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
  • [Windows] Improved custom mouse acceleration
  • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
  • [Windows] Fixed UI tooltips so that they display correctly on first hover
Team Fortress 2
  • Added the "Team Spirit" paint can.
  • Added Telltale Games items:
    • Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)
    • License to Maim: Max's Badge (equipped by all classes)
    • The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)
    • The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy)
  • Updated some item capabilities:
    • Employees badges can now have custom names.
    • The Stickybomb Jumper can now be gift wrapped.
    • The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
    • Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.
  • Added the original Ubersaw taunt to the Vita-Saw.
  • Fixed an issue that prevented the game from running on Fat32 systems.
  • Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
  • Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
  • Fixed numerous WebAPI issues.
  • Fixed a Heavy exploit that let him run at full speed while shooting.
  • Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
  • Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
  • Fixed the Medigun charge percent for other players being steppy.
  • Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
  • Updated the localization files

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

November 10, 2010 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a bug with voice recording intermittently not recording after playing in a level for a while (Mac)
  • Fixed a rare client crash caused by text rendering (Mac)
  • Updated the server browser localization files

Team Fortress 2 Update Released

November 3, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed a bug that prevented Mac players from getting the Halloween achievements
  • Fixed a bug that prevented Mac players from receiving the in-game notifications for items, duels, etc.
  • Fixed Engineers being able to build under the final capture point in Mann Manor
  • Added the Dealer's Visor for players who pre-purchase Poker Night from Telltale Games. See http://www.teamfortress.com/post.php?id=4608&p=1 for full details.

Team Fortress 2 Update Released

November 1, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed a minor issue with the Horseless Headless Horsemann

Team Fortress 2 Update Released

October 29, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed players who are spectating teammates being able to collect the Haunted Halloween Gift in Mann Manor
  • Updated the localization files

Team Fortress 2 Update Released

October 28, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a dedicated server crash when HLTV disconnects
  • Fixed a crash in the materialsystem
Team Fortress 2
  • Fixed a bug with the Horseless Headless Horsemann falling through playerclip ladders
  • Fixed a bug with grenades sometimes exploding on friendly players
  • Fixed the Sticky Jumper doing damage to enemies
  • Fixed spectators collecting the Haunted Halloween Gift in Mann Manor
  • Fixed trading the Saxton Hale Mask granting the achievement to the recipient
  • Fixed the Candy Coroner achievement not awarding the Mildly Disturbing Halloween Mask
  • Updated Mann Manor
    • Improved clipping to prevent players from getting out of the map and to fix various exploit ledges
  • Updated the Ghastlier Gibus to be tradable
  • Updated the localization files

Team Fortress 2 Update Released

October 27, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Removed the rate limit for the "status" command when entered into the server console
  • Fixed an exploit that allowed people to send fake server messages to clients
  • Significantly improved engine vertex compression (large reduction in per-model memory usage)
Team Fortress 2
  • Added TF2Maps.net Art-pass contest winners:
    • Mountain Lab
    • Mann Manor
  • Halloween 2010 Event
    • Mann Manor is haunted by the Horseless Headless Horsemann.
    • Random gift drop in Mann Manor.
    • 4 new Halloween achievements.
    • Added new Halloween hats.
    • Added a new Halloween weapon.
  • Added Gift Wrapping of gifts to the store.
  • Added Custom Description tag to the store.
  • Added the community created "Swamp Theme" assets, so all maps can use it:
  • Updated cp_coldfront with the latest changes from the community creator (Icarus):
    • Improved visibility on last CP.
    • Moved second CP slightly closer to the attacker's side.
    • Added cover for players queuing up the health pack on the second CP.
    • Improved clipping on the zig-zag ramp to middle CP.
    • Teams that capture the middle CP are now awarded with faster spawn times.
  • Added a health penalty to the Rocket Jumper.
  • Added the Sticky Jumper for Demomen to practice jumping.
  • Fixed the Sandvich charge meter.
  • Fixed glows not drawing correctly when using antialiasing on some computers.
  • Improved the checks that trigger mp_scrambleteams_auto.
  • Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers