Team Fortress 2 Update Released
				June 10, 2011 - Valve
				
				Team Fortress 2
- Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds
- Fixed a bug that caused players to see the wrong backpacks on some classes
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer
- Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge progress
				
				 
				
				Team Fortress 2 Update Released
				June 8, 2011 - Valve
				
				Team Fortress 2
- Added the Saxxy
 - Updated the kill icons
 - Updated the vote system
- Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change)
 - Fixed scrambleteams resetting how many rounds have been played
 
- Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played
 
 - Fixed the server automatically creating votes while in training or using itemtest
 
 
				
				 
				
				Team Fortress 2 Update Released
				June 3, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Red Faction promo item
 - Added upcoming promo items for Magic: The Gathering
 - Added additional community submitted response rules
 - Doubled the item drop rate for the next week
 - Updated the Conjurer's Cowl to be paintable
 - Updated the webapi output to include the names of the drop_type and holiday_restriction fields
 - Updated the localization files
 
				
				 
				
				Team Fortress 2 Update Released
				May 31, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the Magicka promotional item
 - Fixed the targetID panel not drawing in first-person spectator mode
 - Fixed the main menu showing through the shopping cart menu when running at 2500x1600
 - Updated some of the tips that are displayed while the server is changing maps
 - Updated the webapi output to include the names of the attached particles
 - Updated the gamehaptics.txt file
 
				
				 
				
				Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				May 25, 2011 - Valve
				
				Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash when disconnecting from servers with sv_pure set to 1
 - Fixed a client crash in the material system
 - Fixed a client crash caused by using alt-tab while playing
 
Team Fortress 2
- Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
 - Fixed a few server crashes caused by the replay system
 - Fixed a server crash caused by the vote system
 - Fixed the notification text being clipped when you receive items
 - Updated the localization files
 
				
				 
				
				Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				May 19, 2011 - Valve
				
				Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed another case where the $ignorez material flag could be used as a cheat
 
Team Fortress 2
- Extended the Saxxy contest deadline to 11:59:59 PM GMT, Friday, May 20th, 2011
 - Fixed the third-person camera options dialog not displaying correctly in the Replay performance editor
 - Fixed a rare case where users running Service Pack 3 on Windows 7 64-bit with graphics driver version 12.42 saw a graphical glitch on the main menu Options button
 - Updated the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School items so they can be crafted and traded
 
				
				 
				
				Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				May 18, 2011 - Valve
				
				Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Important notes
- If you were previously crashing on startup, please have Steam verify the integrity of your game cache
- Update your game to the most current version
 - Right-click on the game and select "Properties"
 - Click on the "Local Files" tab
 - Click on the "Verify Integrity of Game Cache" button
 
 - If you were previously crashing when connecting to a server, please run once with "-autoconfig" to reset your graphics state
- Update your game to the most current version
 - Right-click on the game and select "Properties"
 - Click on the "General" tab
 - Click on the "Set Launch Options..." button
 - Add "-autoconfig" to the launch options and click OK
 - Restart your game
 - After doing this, you should remove -autoconfig from your launch options
 
 
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed several client crashes on game startup, shutdown, and replay interaction
 - Updated the materials used on models to ignore the $ignorez flag, to make it harder to create wallhacks on sv_pure 0 servers
 
Team Fortress 2
- Added an Advanced Options button to the main menu to allow tweaking of many gameplay options
 - Fixed server crashes related to replays and new items
 - Added "per_class_loadout_slots" and "attribute_controlled_attached_particles" sections to the GetSchema WebAPI call
 
				
				 
				
				Team Fortress 2 Update Released
				May 13, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed a server crash caused by a mismatched items schema
 
				
				 
				
				Team Fortress 2 Update Released
				May 12, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added a “Show in Backpack Order” setting to the loadout slot select screen
- This flag also affects the Quickswitch dialog
 
 - Updated the Furious Fukaamigasa, the Hero's Hachimaki and the Connoisseur's Cap to be craftable
 - Updated the localization files
 - Replay 
- Added a new command line parameter “-replay” that will increase maxplayers by 1 at startup and automatically execute replay.cfg for the server
 - Fixed another bug that caused Mac replay renders to be blurry
 - Fixed a bug where Replay FTP offloading was not using "replay_fileserver_offload_port"
 - Improved detection of Replay server config problems
 - Replay is automatically disabled on servers if the Replay publish test fails
 - Saved Replay movies that were exported as TGA's/WAV will report more descriptive errors if YouTube(TM) upload or "Export" is attempted
 
 
				
				 
				
				Team Fortress 2 Update Released
				May 10, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Removed the ability to delete the craft count attribute from items
 - Made the "Hottie's Hoodie" craftable
 - Replay
- Fixed a server lockup during data cleanup
 - Fixed a viewmodel fov bug during rendering
 - Renamed the ConVar "replay_demolifespan" to "replay_data_lifespan"
 
 
				
				 
				
				Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				May 9, 2011 - Valve
				
				Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash in the material system
 
Team Fortress 2
- Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
 - Fixed threading issues on Linux, which was causing major lag spikes.
 - Fixed replay data cleanup system, which cleans up stale data at the end of each round.  This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
 - Removed unused convar, replay_cleanup_time.
 - Saxxy fanfare music wasn't playing on music channel.  Music will only play once per launch now and will not play on a changelevel
 
				
				 
				
				Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
				May 6, 2011 - Valve
				
				Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed more crashes related to Alt-Tab in fullscreen mode on Windows
 - Removed ConVars "r_portalscloseall" and "r_flashlight_version2" to fix a wallhack exploit
 
Counter-Strike: Source
- Fixed a server crash caused by players committing suicide
 
Team Fortress 2
- Fixed a bug that caused Mac replay renders to be blurry
 - Fixed a client crashed caused by using custom main menu resource files
 - Fixed a bug when crafting class tokens
 - Fixed a paint bug on the Aperture Labs Hard Hatz
 - Updated the localization files
 
				
				 
				
				Team Fortress 2 Update Released
				May 5, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed an OpenGL crash for Mac players
 - Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
 - Fixed client crash caused by invalid mesh
 - Updated shared interfaces to support the new Replay feature in TF2
 
Counter-Strike: Source
- Updated the localization files
 
Team Fortress 2
- Added the Replay feature:  http://www.teamfortress.com/replayupdate
- Known issue with Mac replay rendering being blurry will be fixed in the next update
 
 - Launched the First Annual Saxxy Awards: http://www.teamfortress.com/saxxyawards 
 - Added 8 new Replay achievements
 - Added 10 new hats
 - Added The Director's Vision, an item that provides you with a new taunt
 - Fixed a problem with certain equippable items rendering incorrectly on the loadout screen
 - Fixed a problem causing the Mann Co. store previews to render incorrectly
 - Crafted items will now remember/display who crafted them
 - Added a reward for the early crafters of new items
 - Added a new style to the  Aperture Labs Hard Hat
 - Added a new style to the Blighted Beak
 - Fixed bugs with the refurbish items interface so that some properties will no longer be un-removable under certain circumstances
 - Fixed the briefcase not being drawn on players when it's being carried in CTF maps
 - Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen
 - Fixed the Kritzkrieg not drawing the correct model in the character loadout screen
 - Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8
 - Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8
 - Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg
 - Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge
 - For web developers: added tool and capability information to the IEconItems_440/GetSchema Web API
 
				
				 
				
 
				Team Fortress 2 Update Released
				April 28, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added content for upcoming promotions
 
				
				 
				
				Team Fortress 2 Update Released
				April 20, 2011 - Valve
				
				Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed a crash on startup for Mac clients
 - Fixed class names/descriptions not showing up on the class menu
 - Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown
 - Fixed the character loadout panel not animating at the correct rate
 - Fixed the Sticky Jumper and the Stickybomb Launcher using the wrong skins
 - Updated the Grimm Hatte and the Pyromancer's Mask with changes from the community creators
 - Added more instructions to the Engineer training regarding metal resources
 - Added new styles to the Troublemaker's Tossle Cap