Team Fortress 2 Update Released
January 16, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Robo-Sandvich, The Festive Sandvich, The Festive Buff Banner, and The Festive Huntsman to the list of items allowed in Medieval mode
- The Prize Plushy can now get assists in Pyrovision
- Fixed a server crash caused by players bleeding to death
- Fixed spectator bots picking up the bomb in Mann Vs. Machine
- Fixed The Bazaar Bargain counting crit-boosted body-shots as headshots
- Fixed The Festive Holy Mackerel using the wrong sounds
- Fixed Strange Buff Banner and Strange Sandvich not always tracking usage
- Fixed seeing the fire texture on The Soldier's Stogie in DirectX 8
- Fixed missing style names for The Barnstormer
- Fixed the achievement "The Great Deflate" not counting certain Balloonicorn and Reindoonicorn items
- Updated paint effects for The Hot Dogger, The Salty Dog, The Counterfeit Billycock, and The Cold Killer
- Updated the localization files
Team Fortress 2 Update Released
January 8, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added new promo items
- Mann Vs. Machine
- Fixed clients being able to issue mp_tournament_restart, tournament_readystate, and tournament_teamname commands
- Fixed an exploit that allowed players to stun a mini-boss
- Updated mvm_bigrock with some new func_nobuild areas
- Fixed a regression where minicrits were being affected by long-range damage fall-off
- Fixed a client crash related to arrows and bolts
- Fixed an exploit where certain player conditions could be used indefinitely
- Fixed clients seeing incorrect stats during changelevel
- Fixed the Tomislav playing firing sounds when it wasn't firing
- Fixed being able to score assists with yourself in certain situations
- Fixed being able to cross into enemy spawn rooms using the high-five taunt
- Fixed Festive versions of weapons not completing a set when equipped
- Fixed a client crash when viewing the Top Sellers tab in the Mann Co. Store
- Fixed styles not working properly for The Barnstormer
- Updated The Digit Divulger to allow skin to be seen in the knuckles and wrist area
- Updated The Cold Killer to add paintability and fix unusual effect placement
- Genuine-quality items and festive items that are otherwise tradable can now be listed on the Steam Community Market
- Updated the localization files

Team Fortress 2 Update Released
December 21, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added "Benign infiltration" to the Mann Vs. Machine mission-cycle file for servers
- Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
- Fixed a regression with mini-crit damage calculation
- Fixed a client crash in the Medi Gun charge meter when using a custom HUD
- Fixed Festive Huntsman arrows and Rescue Ranger bolts using incorrect hit boxes
- Fixed Tough Stuff Muffs not using the correct model for the Engineer
- Fixed a clipping problem with the Hunger Force
- Fixed Strange Festive Sandviches leveling up multiple times in a single use
- Fixed a lighting issue in mvm_bigrock
- Updated the backpack icon for the Festive Ambassador
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 20, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability
Team Fortress 2
- Australian Christmas has begun!
- Added community-contributed winter event items
- Added three new community weapons
- The Vaccinator
- The Loose Cannon
- The Rescue Ranger
- Added Naughty and Nice winter keys to the Mann Co. Store
- Mann Vs. Machine
- Added a new tour of duty with unique loot:
- Operation Mecha Engine, with 3 new advanced skill missions
- New map mvm_bigrock
- New Engineer Botkiller items
- Added new Engineer robot
- Added new Strange Filter items to the Mann Co. Store to support community map makers
- Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
- Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
- Added +attack3 command (defaults to middle-mouse button)
- Added Adult Swim items to the Mann Co. Store
- Fixed an exploit that allowed players to be permanently invulnerable
- Fixed the Pyro’s airblast not working correctly when facing downhill
- Made Force-A-Nature pushback more consistent
- Updated pl_barnblitz
- Fixed various map exploits
- Updated sd_doomsday
- Fixed various map exploits
- Updated the localization files

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 12, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a hang on start-up with non-scalable bitmap fonts
- Fixed crash on start-up when joysticks are attached
Team Fortress 2
- Added a prompt to turn on controller mode when using Big Picture
- Increased console font size for the Linux version
- Fixed some problems caused by disabling controller mode
- Fixed missing HUD sounds for Engineer building status panel
- Fixed the Spy version of the tf_zombie entity not using the correct skin
- Fixed international keyboard chat and console input for the Linux version
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 7, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to DirectX8
Team Fortress 2
- Fixed a client crash related to the main menu
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 4, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed some players not being able to launch the game due to a problem with Mss32.dll
- Fixed a regression in circular progress bars
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 4, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated to support Big Picture mode
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 29, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for some weapons
Team Fortress 2
- Added The Tuxxy
- Added a new promo item
- Fixed some HUD clipping issues when using cl_hud_minmode
- Fixed Mann vs. Machine popfiles not properly resetting on changelevel
- Fixed seeing an error model when watching replays with missing models
- Fixed missing materials in the control point HUD on attack/defend maps
- Fixed a problem that would cause Halloween spell effects to appear on some items
- Updated the Mann Co. Store
- Cosmetic items purchased in the store moving forward can be used in crafting
- Class starter bundles now contain a Name Tag instead of a class-specific hat
Team Fortress 2 Update Released
November 21, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new item to the store "Upgrade to Premium Gift"
- Increased the maximum size of backpacks from 1000 to 2000
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 20, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash in the sound emitter
Team Fortress 2
- Fixed a dedicated server hang in bot pathfinding
- Fixed the tf_zombie entity crashing some servers
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 16, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed an audio problem for Mac users
- Added a new ConVar sv_shutdown_timeout_minutes
- Forces a server to shutdown if it has been requested to do so, even if the server is not empty
Team Fortress 2
- Added new promo items
- Fixed a crash in the class loadout panel for Mac users
- Fixed a dedicated server memory leak when running Mann vs. Machine mode
- Fixed tf_forced_holiday not properly forcing the holiday mode
- Fixed an Mann vs. Machine exploit that allowed permanent ubercharge/critboost effects on non-Mann-Up servers.
- Added missing style names for the Plutonidome, Sir Hootsalot, and the Bat Outta Hell
- Fixed column header labels being clipped in the scoreboard
- Fixed a dedicated server performance issue related to bots
- Fixed an incorrect texture for the Jumper's Jeepcap
- Fixed team colors for the Voodoo JuJu (Slight Return)
- Updated the localization files
- Updated cp_gullywash_final1
- Fixed the large curved railing in the Blu Base to mirror the railing in the Red Base
- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 2, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was causing intermittent lag spikes for Linux dedicated servers
- Fixed a crash while command-tabing on Mac in fullscreen
- Fixed not running on Mac OSX 10.5.8
Team Fortress 2
- MERASMUS! has leveled up at WizardCon!
- "The Skull Island Topper" now tracks the highest level of Merasmus the owner has helped defeat
- Increased Engineer, Scout, Pyro and Heavy damage against Merasmus
- Increased Soldier and Demoman damage against Merasmus while he is in hiding
- Saxxy Awards submissions are now being accepted for the Replay category via the in-game YouTube™ uploader
- Fixed the Heavy not playing the correct audio when equipping all of the Grand Duchess items
- Fixed the Grand Duchess items not being groupped as an item set
- Fixed a bug that allowed spells to be applied to base items
- Added zombie character images and a new Halloween background for the main menu
- Beta version of new item import tool, available in game in the Steam Workshop submission process
- Fixed Mann vs. Machine robots not taunting when they level up while carrying the bomb
- Updated the health bar for Merasmus and Monoculus
- Added more credits to Caliginous Caper, Wave 666

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
October 27, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a regression in the Mac's minimum system check
Team Fortress 2
- Added new audio lines for Merasmus to use when he attacks
- Fixed a Linux dedicated server crash related to Mann vs. Machine mode
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
October 26, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
- Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
- Added positional audio support for Mumble clients
- Fixed a bug that prevented consecutive clicks on scrollbar buttons
- Performance and stability improvements
Team Fortress 2
- Scream Fortress Event 2012
- Fixed a bug where buildings would be invisible during their setup time
- Mann vs. Machine
- Added the map Mvm_coaltown_event with a special Halloween mission
- Fixed a bug where players money would not be set properly when restoring a checkpoint
- Fixed server crash on vote to restart mission