Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

April 28, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the scoreboard causing a framerate hitch when it was toggled

Team Fortress 2 Update Released

April 26, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the round timer not showing up in non-competitive games

Team Fortress 2 Update Released

April 25, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed client crash related to custom HUDs
  • Fixed the Powdered Practitioner not using the correct Blue team material
  • Fixed seeing the Competitive Mode doors at the beginning of the round for Mann vs. Machine
  • Updated the Patriot Peak with a second style that will hide the Scout's headphones
  • Updated the Quickplay category for Alternative game modes to include Medieval maps

Team Fortress 2 Update Released

April 25, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated content and features for the TF2 Competitive Mode beta
    • For more information on how you can participate in testing, please visit https://steamcommunity.com/groups/tfcompetitive
    • Added a ten second countdown to the beginning of each round after the first
    • Added cp_gorge to the map rotation to test attack/defense format (using stopwatch mode)
  • Fixed a potential security issue (thanks to Justin G., aka sigsegv, for this report)
  • Fixed ragdolls not drawing the head properly when a Spy feigns death
  • Fixed the Festive Backburner missing the pilot light
  • Fixed The Classic leaving laser particles in the world
  • Fixed a problem with the Mann Co. Catalog images being drawn off-screen
  • Updated models/materials for The Hot Dogger, Brim-Full Of Bullets, The One-Man Army, Your Worst Nightmare, The Patriot Peak, The Diplomat, The Bruiser's Bandanna, The Eliminators Safeguard, and Storm Stompers
  • Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10
  • Added the class viewmodel animation files to the list of files allowed on servers using sv_pure 1
  • Updated the equip_region settings for The Tools of the Trade and Captain Space Mann
  • Updated the localization files
  • Added a new Quickplay category for Alternative game modes
    • Moved Territorial Control, Special Delivery, and Player Destruction maps to this new category

Team Fortress 2 Update Released

March 29, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated content and features for the TF2 Competitive Mode beta
    • For more information on how you can participate in testing, please visit https://steamcommunity.com/groups/tfcompetitive
    • Fixed seeing incorrect rank icons during the match summary
    • Fixed team medal totals not matching the total medals handed out during the match summary
    • Increased the rate at which medals are revealed during the match summary
  • Updated models/materials for The Bot Dogger, The Five-Month Shadow, Brim-Full Of Bullets, The Caffeine Cooler, and the Medic's Mountain Cap
  • Mannpower update
    • Reduced Demoman health bonus when carrying Knockout with a decapitating melee weapon
    • Reduced Demoman shield charge regen rate when carrying Knockout
    • Reduced Tide Turner shield charge refill amount on kill when carrying Knockout

Team Fortress 2 Update Released

March 28, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not receiving Tough Break contracts and extended the campaign deadline through April 4th

Team Fortress 2 Update Released

March 24, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated content and features for the TF2 Competitive Mode beta
  • Added display of popular TF2 streams to the main menu
  • Updated models/materials for the Heavy's Hockey Hair, The Gift Bringer, The Soviet Gentleman, The All-Father, and the Graybanns
  • Actually fixed the round timer not showing up in non-competitive games

Team Fortress 2 Update Released

March 22, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed bugs for the TF2 Competitive Mode beta
  • Fixed client crash related to custom HUDs
  • Fixed round timer not being displayed outside of competitive mode

Team Fortress 2 Update Released

March 18, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed competitive mode UI elements being displayed in non-competitive matches
  • Added Gamers Assembly 2016 tournament medals

Team Fortress 2 Update Released

March 18, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed player names not being displayed correctly during demo playback

Team Fortress 2 Update Released

March 17, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • This update will most likely cause issues with custom UIs and HUDs. We suggest disabling them if you experience any problems.
  • Updated content and features for the TF2 Competitive Mode beta
  • Fixed the Demoknight contract counting suicides as contract progress
  • Updated the Batman: Arkham Knight promo items so they can be traded
  • Updated model/materials for the Escapist and the Cute Suit
  • Last hit sounds no longer consider the time of the previous hit sound
    • Fixes the sound not playing if you damaged an enemy too close to landing the last hit
  • Updated ctf_thundermountain
    • Fixed being able to build on rocks outside of the fence by the capture points

Team Fortress 2 Update Released

March 10, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated content and features for the TF2 Competitive Mode beta
  • Fixed bots equipping the canteen in Mann vs. Machine mode
  • Added new styles for the Dead of Night
  • Updated materials/models for the Trickster's Turnout Gear, The Maniac's Manacles, The Spooky Sleeves, The Lone Survivor, The Killer's Kit, Beep Boy, Dead of Night, and the Employee of the Mmmph

Team Fortress 2 Update Released

March 7, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to player names
  • Fixed some HUD elements remaining hidden after using +inspect and the scoreboard
  • Updated models/materials for the Beep Boy, Dead of Night, and the Graybanns

Team Fortress 2 Update Released

March 3, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mann Co. will now accept untradable items in exchange for Civilian Grade Stat Clocks
    • The untradability will be applied onto the Stat Clock and onto any weapon the Stat Clock is applied to
  • Fixed not being able to use custom hitsounds and killsounds on servers using sv_pure 2
  • Updated cp_foundry to support the Competitive mode beta
  • Updated the draw sound for the Dead Ringer
  • Updated equip_region settings for the Exorcizor and the Cotton Head
  • Updated models/materials for the Beep Boy, Sidekick's Side Slick, The Rotation Sensation, The Chill Chullo, and The Breakneck Baggies

Team Fortress 2 Update Released

March 1, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed player ready status display issue when playing in lobby-based matchmaking modes (i.e. Mann vs. Machine)
  • Fixed a crash in the matchmaking search screen when right-clicking
  • Fixed new Crusaders Crossbow sounds not working on the Festive Crusader's Crossbow
  • Fixed missing Crusader's Crossbow crit sound
  • Fixed health/ammo cabinet sound regression
  • Removed unintended changes to cp_foundry
  • Updated the Summer Shades so they can be traded
  • Update last Hit sounds
    • Added several options (located in Adv. Options on the main menu)
    • Fixed custom sounds not working in sv_pure servers
    • Fixed not hearing the Last Hit sound for Spies using the Dead Ringer