Team Fortress 2 Update Released
September 27, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed another bug where some methods of connecting to Steam would not honor the -ip command line parameter
Team Fortress 2 Update Released
September 24, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug where some methods of connecting to Steam would not honor the -ip command line parameter
Team Fortress 2 Update Released
September 17, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added ConVar "sdr_spew_level" for clients and servers to control SteamNetworkingSockets console spew. Default is 4 (warning).
- Fixed official TF2 bots displaying avatars in the scoreboard during modes like Offline Practice
- Updated the War Paint inspection panel to support all seed values
- Updated custom player sprays and other temp files to only be deleted on shutdown
Team Fortress 2 Update Released
September 16, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed an exploit related to players impersonating other Steam accounts
- Updated custom player sprays to be disabled for players by default
- Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
- Custom player sprays and other temp files will be deleted on startup and when disconnecting from a server
- Fixed an exploit related to creating unnamed Normal quality items
- Removed the disconnect reason when a player leaves the server
- Fixed the Fireproof Secret Diary not cloaking
- Fixed the Medic's weapon not hiding during the High Five taunt
- Fixed the equip_region for the Crocodile Dandy
- Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups
- Fixed the Heavy being able to crouch and jump while stunned
- Fixed overhead player icons not drawing while connected to match servers
- Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities
- Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output
- Toggle this feature using the Pass Activator option. Default is No.
- Updated several of the Summer 2021 cosmetic items to add item_type_name descriptions
- Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute
- Updated material for the Hazard Headgear to fix problems with painting and using minmap
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated description of the "Strange Part: Player Hits" item to match its name
- Updated materials for the Time Out Therapy taunt
- Updated the material for the RED dueling icon to match the BLU dueling icon
- Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues
- Updated the description for the Backpack Expander
- Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
- Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
- Updated the link for the New User Forum button in the main menu
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_snakewater_final1
- Minor visual fixes
- Minor clipping fixes
- Slightly increased spawn time when attacking last
- Fixed some jumps being made impossible in previous update
- Made some areas like respawn doors smoother to walk past
- Nature & Wildlife preservation measures
Team Fortress 2 Update Released
June 22, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed players not being able to download large custom maps from servers
- Added check to prevent players without admin access using the dump_all_caches server command
Team Fortress 2 Update Released
June 22, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added the Summer 2021 Cosmetic Case
- Contains 18 new community-contributed items
- Adds 6 new community-created Unusual effects
- Numerous security and stability improvements
- Added a cooldown before a player can create a vote when they join a match already in-progress
- sv_vote_late_join_time controls the grace period after the match starts before the cooldown is applied: default 90 secs
- sv_vote_late_join_cooldown controls the length of the cooldown: default 5 min
- Kick votes will end early and automatically pass if the vote target leaves the match during the vote
- Added a ConVar to control players changing their name during a match
- tf_allow_player_name_change: default is 1
- Matchmaking servers will set this to 0
- Updated the player list in the vote-kick dialog to show the time each player has been connected to the server
- Removed the disconnect reason from the message when players leave the server
- Updated the Mann vs. Machine "inspect" command to only work for players in your party or in your Friends list
- Moved materials for community particle effects into the Effects/workshop sub-folder to distinguish them from Valve materials
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_snakewater_final1
- Fixed clipping throughout map
- Fixed explosion splash being caught by objects throughout map
- Made movement smoother throughout map
- Reworked some problematic areas like the kitchen
- Minor visual enhancements throughout the map
- Updated cp_process
- Fixed incorrect skin for the Red radio tower
Team Fortress 2 Update Released
March 2, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a round timer to cp_powerhouse
- Updated/Added some tournament medals
- Updated the localization files
Team Fortress 2 Update Released
January 8, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added pl_pier to the list of maps for Casual matchmaking
- Updated pl_pier
- Added additional exits to forward spawns
- Added windows to RED final spawn
- Added small platform to the first beach
- Improved general clipping
- Players can no longer build on the tables in RED spawn
Team Fortress 2 Update Released
December 16, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to inspecting the same item twice
- Fixed the Strange Count Transfer Tool not being able to transfer stats between Mad Milk and Mutated Milk
- Fixed the equip_region for Pebbles the Penguin
- Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: The Boiling Point
- Updated Taunt: The Pooped Deck to fix some sounds
- Updated the localization files
- Updated ctf_snowfall_final
- Fixed an issue some players were having with candy cane textures
- Updated the lighting
- Updated pl_wutville_event
- The Smissmas trees are now properly colliding with mercs and ordinance
- The larger first BLU spawn has been re-zoned for proper class changes and no more Engineer shenanigans
- Wooden crates and furniture from the 2Fort division has had the minimum DirectX levels restored and should now be visible to mercs
- Clipping of ledges and outcroppings around the Control Points has been installed to keep the merc's boots on the ground
- The train tunnels will no longer allow for early escape
Team Fortress 2 Update Released
December 11, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the Spy's arms not cloaking
- Updated Taunt: Spin-to-Win to fix an animation timing issue
- Updated Taunt: The Pooped Deck with missing animations and sounds
- Updated the equip_region for The Cammy Jammies
- Updated the localization files
Team Fortress 2 Update Released
December 9, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Strange war paint weapons not including the Strange attribute in their name
- Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at some resolutions
- Added jingle sound to the Elf Care Provider
- Added Taunt: The Table Tantrum to the list of items for the Unusualifier
- Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher
- Updated Taunt: The Fist Bump to add a particle effect on success
- Updated Taunt: The Boston Boarder to fix moving forward too early
- Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the taunt
- Updated web page with community fixes from Liam Stone (boba)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pd_snowville_event
- Fixed ground texture incompatibility with mat_specular 0
- Fixed clipping issues
- Rewrote HUD file to not conflict with custom HUDs
- Festivized the middle pine tree
- Updated pl_pier
- Expanded hallways to BLU spawn exits
- Players can no longer build inside RED spawn
- Fixed rock occasionally missing a texture
- Fixed clipping not covering some roof overhangs
Team Fortress 2 Update Released
December 3, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2020!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville
- Added the Winter 2020 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added the Winter 2020 War Paint Case
- Contains 13 new community-created War Paints that make-up the Winter 2020 Collection
- Has a chance to give a taunt Unusualifier as a bonus item
- Added 8 new community-contributed taunts to the Mann Co. Store
- Taunt: The Pooped Deck
- Taunt: Time Out Therapy
- Taunt: Rocket Jockey
- Taunt: The Boston Boarder
- Taunt: Scorcher's Solo
- Taunt: Texas Truckin'
- Taunt: Spin-to-Win
- Taunt: The Fist Bump
- Added 19 new community-created Unusual effects
- 12 new effects for Unusual hats
- 7 new effects for Unusual taunts
- All cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
- Mann Co. Store winter sale!
- Smissmas runs through January 7th, 2021
General
- Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated web page with community fixes from Liam Stone (boba)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect
- Updated/Added some tournament medals
- Updated the localization files
Team Fortress 2 Update Released
November 5, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Mannpower update
- Dominant players are now marked for death only when carrying a powerup
- Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
- Items or actions that add to the shield charge meter now add less when carrying a powerup
- Carried buildings now deploy faster than default, but not instant
- Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
- Strength powerup no longer multiplies critical damage
- Medic
- Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
- Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
Team Fortress 2 Update Released
October 29, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pl_bloodwater
- Fixed a Minify spell exploit at point A
- Removed the Horseless Headless Horsemann from the map
- Updated the underworld to give a rare spell when escaping
Team Fortress 2 Update Released
October 15, 2020 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Jupiter Jetpack to not hide the Pyro grenades
- Updated The Great Deflate achievement to include the Balloonicorpse
- Updated pl_hasslecastle
- Fixed more out-of-bounds exploits
- Improved clipping
- General improvements
- Updated koth_undergrove_event
- 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends
- Reduced the delay after winning a 3v3 before players are teleported back to the overworld
- Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas
- Polished clipping around the capture point
- Polished some textures on RED's side
- Fixed several console errors that appeared upon map load
- Minor lighting fixes