Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

July 1, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents

Team Fortress 2 Update Released

July 1, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Ended the Mann Co. Store summer sale

Team Fortress 2 Update Released

June 17, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an issue causing dedicated servers to occasionally hang on shutdown
  • Hammer tools: Fixed vbsp -onlyents and -onlyprops compiles failing
  • Updated localization files
  • Updated the Maps Workshop Beta
    • Fixed an issue causing clients or servers installed in long path names to be unable to load workshop maps
    • Fixed an issue causing clients to occasionally be unable to launch a listen server using a workshop map via the 'map' command
    • Fixed an issue causing the initial map load on dedicated servers to fail if the map is a workshop map
    • Fixed dedicated servers requiring a reboot to properly handle updated workshop maps if the map name changed

Team Fortress 2 Update Released

June 12, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to crafting

Team Fortress 2 Update Released

June 11, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mann Co. Store summer sale is on!
  • Updated dedicated server 'status' command to include sv_tags
  • Enabled raw mouse input for Mac clients
  • Added OWL 13 tournament medals
  • Added TF2Connexion Season 15 tournament medals
  • Fixed a client crash related to the HUD
  • Updated the localization files
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Security/crash fixes (thanks to Nathaniel Theis for these reports)
    • Fixed a remote code execution bug and a crash related to malformed custom spray files
    • Added checks to the voice system that prevent loading codecs other than the files that ship with the game
  • Updated the Maps Workshop Beta
    • Workshop map names (e.g. workshop/cp_foo.ugc123456) can now be used in the map, changelevel, and nextlevel commands as well as the mapcycle config
    • Allow fuzzy name matching in the map, changelevel, and nextlevel commands as well as the mapcycle config -- e.g. "changelevel dustbowl"
    • Shorthand workshop map names of the form workshop/ (e.g. workshop/123456) will now auto-resolve to the full map name
    • Running tf_workshop_map_sync is no longer necessary, maps will be fetched and updated on demand during level change
    • tf_workshop_map_sync is no longer blocking, and can be used to precache maps in the background
    • Workshop maps are no longer copied to tf/maps/workshop/ by default, instead using the single copy in the steamapps/workshop folder
    • Fixed some cases of embedded resources in workshop maps, such as cubemaps, not being loaded properly
    • Fixed an issue preventing game servers from properly receiving updates to workshop map files
    • Fixed game servers using registered accounts via sv_setsteamaccount not being able to download workshop content
    • Fixed syncing workshop maps prior to the first map load on a dedicated server
    • Updated in-game workshop import tool
      • Fixed not being able to select the class/other tags for cosmetic items
      • Hide unused buttons when editing an existing workshop entry
      • Fixed text getting truncated when editing items with long descriptions

Team Fortress 2 Update Released

June 4, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a problem that was preventing clients from uploading items to the Steam Workshop
  • Fixed a stability issue with dedicated servers

Team Fortress 2 Update Released

June 2, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Announcing the Maps Workshop Beta!
    • Check out the blog post for more information
    • Added bsp_repack command to repack a BSP file with optimal compression
    • Maps uploaded to the workshop are automatically compressed
    • Added tf_workshop_refresh command to recheck tracked workshop maps and refresh subscriptions
    • Added tf_workshop_map_sync command to immediately install a map from the workshop by ID
    • Added sv_allow_point_servercommand to disable point_servercommand entities. Defaults to "official" Valve maps only. Can also be set to "disallow" and "always".

Team Fortress 2 Update Released

May 18, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed crash when getting a malformed KeyValues buffer (thanks to Nathaniel Theis for the report)

Team Fortress 2 Update Released

April 29, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to the dispenser
  • Fixed a client crash related to the material system
  • Fixed a client crash related to ragdolls
  • Fixed a client crash related to demo playback and skipping ticks
  • Fixed not being able to launch the game in fullscreen on Windows 10 Preview
  • Fixed sentries not being able to hit players who are ducking while airborne. This was most noticeable when used in conjunction with the B.A.S.E. Jumper.
  • Fixed not being able to preview paint changes in the backpack, Mann Co. Store, and Workshop import tool
  • Fixed the Strange Dalokohs Bar incorrectly counting food eaten
  • Fixed missing ambient sounds in some maps
  • Fixed the Festive Targe not using the correct Blue team material
  • Fixed the Ap-Sap causing stuttering on dedicated servers
  • Added ETF2L 6v6 Season 20, ETF2L Highlander Season 8, and ETF2L Ultiduo 5 medals
  • Added the Tip of the Hats community medal
  • Added a "no hat" style for the Batter's Helmet
  • Updated the localization files

Team Fortress 2 Update Released

March 31, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Strange Dalokohs Bar not counting food eaten
  • Fixed a client crash related to the material system
  • Fixed a client crash related to the control point HUD
  • Fixed a server crash related to the Robot Destruction game mode
  • Fixed name changes not being applied to all panels
  • Fixed a bug with tournaments ending early if the previous round ended in a stalemate
  • Fixed the Australium Scattergun using the fire material
  • Fixed not seeing the particle effects for weapons and cosmetic items in the player model panels
  • Added Gamers Assembly 2015 medals
  • Added a "no hat" style for the Batter's Helmet
  • Updated more sound files to use .mp3 format instead of .wav
  • Updated nav_check_stairs to be marked as a cheat
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower update
    • Updated grapple model and player animations
    • Fixed not hearing some of the powerup sounds
    • Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps
    • Knockout: reduced melee damage multiplier
    • Knockout: max health buff has been reduced for the Heavy and for the Demoman with a shield or decapitating sword equipped
    • Grapple: increased base damage for attaching to a player and increased bleed damage while attached

Team Fortress 2 Update Released

March 24, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the game UI
  • Updated the localization files

Team Fortress 2 Update Released

March 18, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed some props flickering when shot
  • Fixed a listen server crash when setting mp_tournament 1 on the command line
  • Fixed clipped Preset button in the Quickswitch panel
  • Fixed some .mp3 sound script entries that were missed in the previous update
  • Fixed self-made taunts not displaying the community-sparkle particle effect
  • Fixed a Taunt Workshop bug related to looping animations
  • Fixed item levels not displaying during trading sessions
  • Added UGC Highlander Season 13, Highlander Season 14, 6v6 Season 15, 6v6 Season 16, 4v4 Season 2, and 4v4 Season 3 medals
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Mannpower update
    • Added powerup icons to the HUD deathnotice reports
    • Fixed Thunder Mountain not showing up in the Quickplay dialog's list of maps
    • Fixed the intel getting into a bad state and becoming unreachable under the ground at the cap point
    • Medics now move slower than their heal target while their heal target is using the grapple
    • Removed random weapon damage spread
    • Removed crit immunity from the Resistance powerup
    • Removed random melee critical hits
    • Increased all melee damage by 30%
    • Knockout powerup
      • Removed melee damage critical hits
      • Added double melee damage multiplier
      • A Half-Zatoichi kill now refills to base health only, not buffed health
    • Updated ctf_thundermountain
      • Fixed being able to get to rocks in the death cliff intel areas
      • Fixed being able to escape the playable part of the map
      • Fixed being able to get on top of the center tower roof
    • Updated ctf_foundry
        - Added nobuild brushes to the tops of the inside white tankers

Team Fortress 2 Update Released

March 12, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Announcing the Taunt Workshop!
    • Steam Workshop taunt submissions can now be "Certified Compatible" and are no longer tagged as Beta
    • Check out the blog post for more information
  • Added 3 new community-created taunts to the Mann Co. Store
    • Scout taunt: The Boston Breakdance
    • Sniper taunt: The Killer Solo
    • Sniper taunt: Most Wanted
  • Added Crate #92 to the drop list
  • Updated sound vo files to use .mp3 files instead of .wav files to reduce hard drive space
  • Fixed a bug related to jiggle bones and cl_jiggle_bone_framerate_cutoff
  • Fixed an exploit related to material .vmt files and playing on servers using sv_pure
  • Fixed the game not running for some dual GPU machines (Mac OS X)
  • Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped
  • Fixed an exploit related to Highlander mode and changing teams with instant respawn
  • Fixed a bug with the vote system UI when sv_vote_ui_hide_disabled_issues was set to 0
  • Fixed an exploit where clients could bypass the name change timer
  • Fixed a bug that caused some particles to not draw correctly
  • Fixed shadows drawing on some wearables while in first person
  • Fixed an exploit related to the Gunslinger and hitting teammates to generate a guaranteed third hit that is critical
  • Fixed the Killstreak icon not being positioned correctly in the HUD targetID panel
  • Fixed not being able to activate the Phlogistinator's buff using alt-fire when ammo was below the cost of an airblast
  • Updated the Mann Co. Store and Armory to not display item levels
  • Fixed the Phlogistinator's bottle not getting the crit-boost material effect
  • Added a "no helmet" style for the Antlers
  • Added the OSL.tf tournament medals
  • Added the Florida LAN tournament medals
  • Reduced the latency of voice audio
  • Updated the equip_region for the Black Knight's Bascinet
  • Updated The Little Bear so it can get assists in Pyrovision
  • Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound effects
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the description for The Gunslinger to include the three hit combo
  • Updated the localization files
  • Mannpower update
    • Added new map ctf_thundermountain
    • Added new powerup: Knockout
      • Restricts the carrier to Melee and Grappling Hook only
      • Max health increased by 150
      • Immune to airblast and damage pushback
      • Melee weapon always crits and forcibly shoves the victim away
      • Melee hit forces the victim to drop their powerup or the flag if they have it
      • 4X melee damage to buildings
    • Grappling Hook changes
      • Added hook jump– hit the jump key while being pulled-in to detach and jump extra distance (jump velocity convar "tf_grapplinghook_jump_up_speed")
      • Added support for hooking into enemy players
        • Release the fire button once the hook has hit an enemy player to draw yourself to them
        • Hooked victims will bleed for 2 health per second
        • Unhook at any time by switching back to the grapple, or firing it again away from your victim
        • Force detach if the hook is not in line of sight of hooked in enemy for more than 1 second
        • Sound cue added when hooked by an enemy's grapple
      • Added new Grapple weapon sounds and grapple projectile
      • Reduced max firing distance to 4000 units (convar "tf_grapplinghook_max_distance")
      • Increased hook re-fire delay from 0.2 seconds to 0.5 seconds
      • Re-enabled fall damage for the grappling hook (convar "tf_grapplinghook_prevent_fall_damage")
      • Fixed grappling hook rope drawing as the wrong color for friendly disguised Spy
    • Added Revenge temporary powerup
      • Activates and spawns when a significant game imbalance is detected
      • Temporarily grants crits, increased fire rate and increased clip size
    • Added unique powerup pickup sounds
    • Random Melee critical hits are now enabled in Mannpower (ConVar "tf_weapon_criticals_melee 2")
    • Strength: Fixed sentries inheriting the double damage multiplier
    • Reduced the time it takes a dropped powerup to become available for pickup by 0.5 seconds

Team Fortress 2 Update Released

February 18, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the OzFortress Season 12 tournament medals
  • Added a "no helmet" style for the Brimstone
  • Fixed a client crash related to disappearing particles, props, and players
  • Fixed weapons not showing on players until they fire
  • Fixed cosmetics, weapons and weapon attachments casting shadows at the wrong time
  • Fixed some Unusual particle effects not drawing correctly
  • Updated trigger_hurt entities to allow Engineers building in them when they are set for zero or negative damage
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower mode changes:
    • Warlock: Fixed reflecting damage even when invulnerable
    • Added a delay of 0.2 seconds between releasing and firing the grappling hook again

Team Fortress 2 Update Released

February 11, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to purchase items from the Mann Co. Store