Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

August 10, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new map Koth_King
  • Added the Ready Steady Pan tournament medals
  • Added new promo items
  • Fixed a Medigun exploit that could leave players indefinitely invulnerable
  • Fixed sentry gun sometimes placing wrong, being rotated into the ground and pointing upward
  • Renamed "The Huo Long Heatmaker" to "The Huo-Long Heater"
  • Updated the localization files
  • Updated the Neon Annihilator
    • Materials now animate
    • Damage penalty only applies to players (not buildings)
    • Can damage sappers

Team Fortress 2 Update Released

August 3, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fix server crash bug caused by setting tf_mm_servermode before map command
  • Increased The Red Tape Recorder's downgrade speed from 1.6 seconds to 3.0 seconds.
  • Fixed The Huo Long Heatmaker not consuming additional ammo while firing
  • Fixed building health compounding after being downgraded
  • Fixed direction arrow showing on teleporter exits
  • Cleaver is now available in Medieval mode
  • Fixed missing Lollichop taunt sound
  • Fixed item conflicts with The Champ Stamp
  • Fixed item conflicts with The Triad Trinket

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

August 2, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Marked mem_force_flush as a cheat to prevent client exploits
  • Fixed %n console crash in the client
Team Fortress 2
  • Added new items:
    • The Red-Tape Recorder
    • The Huo Long Heatmaker
    • The Flying Guillotine
    • The Neon Annihilator
    • The Triad Trinket
    • The Champ Stamp
    • The Marxman
    • The Human Cannonball
  • Added new promo items
  • Fixed sappers attaching incorrectly to teleporters that are still building
  • Improved reliability for finding a coach
  • Fixed Engineer training shotgun and pistol images being swapped
  • Fixed GetPlayerItems web APIs not respecting inventory privacy settings
  • Quickplay beta: Fixed bug causing game servers to sometimes stop receiving traffic upon victory condition
  • Quickplay beta: Added more status information while in the matchmaking queue

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 23, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed dedicated servers not being able to set sv_region
Team Fortress 2
  • Fixed Replay/SourceTV clients getting kicked when quickplay servers hibernate

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 20, 2012 - TF2 Team

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed Unicode characters getting stripped from player names

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 20, 2012 - TF2 Team

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
  • Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)
  • Added check to prevent player names from containing color codes
  • setinfo console command will now reject attempts to set / change convars with any unusual characters
Team Fortress 2
  • Fix a bug that caused gameservers to not properly receive client inventory updates. (Frequent cause of the "The server you are playing on has lost connection to the item server" error message.)
  • Fixed not being able to equip all-class items properly
  • Fixed the DX8 water effect
  • Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit rocket
  • Fixed the Strange Sandman not accepting the Posthumous Kills strange part

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 13, 2012 - TF2 Team

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a client crash on exit (after connecting to a server using sv_pure)

Team Fortress 2 Update Released

July 11, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Pyromania cosmetic items to the Mann Co. store
  • All ash-related items have been faded away to dust
  • Fixed Strange Escape Plans not counting kills
  • Fixed missing strings for the ESL medals

Team Fortress 2 Update Released

July 10, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the ESL Season VI and Season VII medals
  • Fixed a client/server crash when re-connecting to the item server
  • Fixed The Business Casual tie not being blue for the Blue team
  • Fixed body groups not hiding correctly on ragdolls

Team Fortress 2 Update Released

July 5, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new options for Pyrovision to the Advanced Options dialog
    • Added enable/disable for the HUD border
    • Added the ability to make the HUD border static
    • Added the ability to turn off the skybox depth of field
  • Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown
  • Fixed not seeing the blue team skin for the Robot Chicken Hat
  • Fixed not seeing team colors on the sleeves for The Equalizer and The Escape Plan
  • Fixed The Escape Plan allowing medic calls
  • Fixed The Beggar's Bazooka exploding on random targets in the world when overloading
  • Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons
  • Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed
  • Fixed the Rainblower taunt attacking players through walls
  • Optimized the Rainblower taunt particles
  • Updated Sd_Doomsday
    • Fixed rocket lid staying open sometimes after a player drops the Australium on the lift
    • Fixed case where the lift could continue traveling up when a player with the Australium died at the same time he touched the lift
  • Updated the localization files
  • Updated the gamehaptics file:
    • Added recoil/reload/draw/crit forces for the Baby Face's Blaster
    • Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
    • Added more detail to the reloads for the Scattergun, the Baby Face's Blaster, the SMG, and The Cleaner's Carbine

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 2, 2012 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM, CS:S)

  • Fixed a problem that allowed spoofed IP addresses to make connections to the game server
Team Fortress 2
  • Teddy Roosebelt can now get assists in Pyrovision
  • Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
  • Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
  • Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
  • Fixed decapitations creating head gibs in Low Violence and Pyrovision
  • Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard
  • Fixed tracers being fired for other weapons (SMGs) while in focus
  • Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
  • Added team color to rainbow-showered players in Pyrovision
  • Updated localization files
Counter-Strike: Source
  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds
  • Updated the HTML renderer for displaying server MOTD

Team Fortress 2 Update Released

June 28, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added sd_doomsday to the mapcycle files
  • Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
  • Fixed hatless hats not not-drawing correctly
  • Fixed bugs with The Hitman’s Heatmaker
    • Headshot kills now properly decapitate
    • Bodyshot damage penalty is properly applied
    • Fixed sound issues while in focus
  • Fixed missing DX8 particle effects
  • Fixed seeing through Sniper fences in 2Fort when using Pyrovision
  • Fixed the second style for the Robot Chicken hat
  • Teddy Roosebelt can now get assist credits
  • Updated sd_doomsday:
    • Players can now fall into the launch pad after the rocket lifts off
    • Optimized some prop_dynamics to reduce server hitching
    • Engineers can no longer build teleporters behind the spawn
    • Players will no longer get pushed through the terrain if the elevator falls on them
    • Death pits now kill dead ringer Spies
    • Lowered the frequency of announcer lines

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

June 27, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds
Team Fortress 2
  • Added Pyrovision!
  • Added new game mode Special Delivery and map Doomsday!
  • Friendly players glow when carrying the flag
  • Fixed rare cases where flag could fall out of the world
  • Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
  • Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
  • Updated the HTML renderer for displaying server MOTD
  • Votes created by a dedicated server no longer trigger a failed vote cooldown
  • Fixed map triggered annotation events not working on dedicated servers
  • Fixed the game crashing if tempents are created that use invalid materials
  • Using a Name Tag while in game notifies everyone of the name change
  • Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections
  • Added new items
    • City on Fire item sets
    • Pyroland weapons and cosmetics
    • Community-contributed cosmetic items for all classes
    • Mysterious treasures have been incinerated, but are now craftable
    • Added crafting recipe for Pile of Ash
    • Scorched Keys are now available in the store for a limited time
    • New promo item
  • Weapon balancing changes
    • Gloves of Running Urgently
      • Removed self-damage over time penalty
      • Heavy takes mini-crits while active and for 3 seconds after switching away
      • Attack damage penalty reduced from -50% to -25%
    • Tomislav
      • Spin-up speed bonus reduced from +40% to +10%
    • Quick-Fix
      • Medic mirrors blast jump of their heal target
    • Crusader's Crossbow
      • Reload speed time reduced by +40%
    • Cozy Camper
      • Regenerates 1 heath per second
      • Reduced movement penalty from -90% to -80%
    • Sticky Jumper and Rocket Jumper
      • Added 'flying' sound to blast jumps
    • The Concheror
      • Changed rage building source from "damage done and damage received" to only "damage done"
      • Increased the rate at which Rage builds for this item by +25%
    • The Equalizer
      • Removed player move speed modification and added it to a new item named The Escape Plan
      • All owners of the Equalizer will be automatically granted The Escape Plan
    • Crit-a-Cola
      • Added +25% increased movement speed while active
      • Increased duration from 6 to 8 seconds
    • Atomic Bonk
      • Increased duration from 6 to 8 seconds
    • All Flamethrowers
      • Increased base damage by +10%.
    • Backburner
      • Removed +10% damage bonus attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Degreaser
      • Added -10% damage penalty attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Phlogistinator
      • Damage defense while taunting reduced from -90% to -75%
  • Item bug fixes
    • Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
    • Improved visual and audio cues for when the Manmelter is ready to fire
    • Fixed Manmelter being able to earn crits via friendly Pyro self-damage
    • Fixed Scotch Bonnet's blue team skin not showing
    • Fixed Unarmed Combat's taunt not working
    • Unarmed Combat's color now matches the team using it
    • Fixed the Apparition's Aspect showing a burning texture in DX8

Team Fortress 2 Update Released

June 11, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Liquor Locker
  • Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
  • Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
  • Fixed the Gentle Manne's Service Medal not being drawn when equipped
  • Updated some of the localization files

Team Fortress 2 Update Released

May 31, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Surgeon's Side Satchel
  • Added new promotional items
  • Updated The Stickybomb Jumper
    • Players with this weapon equipped cannot carry the intelligence
  • Updated The Rocket Jumper
    • Attributes now match The Stickybomb Jumper
    • Players with this weapon equipped cannot carry the intelligence
    • Updated the model and material
  • Updated The Enforcer
    • +20% damage bonus while undisguised
    • -20% firing speed
    • No random criticals
  • Updated The Last Breath to fix some clipping issues
  • Updated the localization files